Rust Server TrendsSeismic network · station log
Recording Stations11,645 Players42,938 Active3,029 Wipes · 3 h91 48 h

Station XX-14967 · no signal

[ZA] Chocolate Aim Train | 1v1 | FFA | Targets

Offline 105.246.127.92:28031 checked 23d ago

Connect
Players now
1/ 350
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,967
top 67%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14967 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 350 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 3 on average
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Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 3 on average
0/ 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 3 on average
0/ 16
0/ 16
MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average
0/ 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average
5/ 10
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?

The name of [ZA] Chocolate Aim Train | 1v1 | FFA | Targets gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC off, Valve's anti-cheat.

Population

What is the current population on [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?

A reading taken now finds [ZA] Chocolate Aim Train | 1v1 | FFA | Targets offline; the most recent activity was 23 days 14 hours ago.

How does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets rank against other Rust servers?

The last seven days of player hours place [ZA] Chocolate Aim Train | 1v1 | FFA | Targets at #14,967, in the top 67% of all ranked servers.

Server facts

How reliably does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets stay online?

As recorded now, [ZA] Chocolate Aim Train | 1v1 | FFA | Targets is not reachable, the last contact having been 23 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 5 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets run from?

No region tag comes from [ZA] Chocolate Aim Train | 1v1 | FFA | Targets, though the name points to Africa. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 105.246.127.92:28031 is the address it uses.

What build of Rust does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets use?

Rust network protocol 2634 and build 166652 on Windows is what [ZA] Chocolate Aim Train | 1v1 | FFA | Targets runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets run its wipes?

The rhythm of [ZA] Chocolate Aim Train | 1v1 | FFA | Targets cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 23 days 14 hours.

Server tags

What do the server tags on [ZA] Chocolate Aim Train | 1v1 | FFA | Targets mean?

The game's server browser reads the tags [ZA] Chocolate Aim Train | 1v1 | FFA | Targets publishes: gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): 350 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets appear?

You will find [ZA] Chocolate Aim Train | 1v1 | FFA | Targets on the following Rust Server Trends lists: Rust aim training servers, live and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Africa; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?

You can connect by pressing F1 in Rust and typing client.connect 105.246.127.92:28031 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players 350 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.