Rust Server TrendsSeismic network · station log
Recording Stations11,683 Players54,666 Active3,397 Wipes · 3 h92 48 h

Station XX-8223 · recording

Fritzproject Rust | PVE x10 Events

Online 104.167.29.159:28035 checked 7m ago

10x weekly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#8,223
top 37%
Last wipe
9d ago
weekly schedule
Next wipe
4d 5h
Sun 1 Nov, 15:43 UTC
Seismic record · station XX-8223 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 15:43 UTC, in 4d 5h. Its weekly schedule tag · low confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 4d 5hSun 1 Nov, 15:43 UTC
  2. 8d 8hThu 5 Nov, 19:00 UTCFW
  3. 11d 5hSun 8 Nov, 15:43 UTC
  4. 18d 5hSun 15 Nov, 15:43 UTC
  5. 25d 5hSun 22 Nov, 15:43 UTC
  6. 32d 5hSun 29 Nov, 15:43 UTC
  7. 36d 8hThu 3 Dec, 19:00 UTCFW
  8. 39d 5hSun 6 Dec, 15:43 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 15:43 UTC9d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| EU · groups of 10+ · 10x · weekly · 6 on average
3/ 200
[SEA] CrustyRusty | 10x PvE EA · groups of 8+ · 10x · weekly · 5 on average
4/ 50
RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 10x · weekly · 1 on average
0/ 101
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr EU · groups of 8+ · 100000x · weekly · 4 on average
2/ 101
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 100000x · weekly · 4 on average
1/ 101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Fritzproject Rust | PVE x10 Events?

Generated by the game, the map on Fritzproject Rust | PVE x10 Events is procedural, size 4,500 with seed 2147483647. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on Fritzproject Rust | PVE x10 Events?

Its name points to a gather rate of 10x on Fritzproject Rust | PVE x10 Events. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Fritzproject Rust | PVE x10 Events right now?

0 of the 50 slots on Fritzproject Rust | PVE x10 Events are filled right now. The seven-day average is 0 players, with a peak of 3.

How does Fritzproject Rust | PVE x10 Events rank against other Rust servers?

On player hours for the past week, Fritzproject Rust | PVE x10 Events sits at #8,223, which puts it inside the top 37% of every ranked server.

Server details

How reliably does Fritzproject Rust | PVE x10 Events stay online?

Fritzproject Rust | PVE x10 Events is up at the moment. Going by the uptime figure it reports, it restarted about 3 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 77, or 46% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.

Does Fritzproject Rust | PVE x10 Events hold a steady tick rate?

The 48-hour average is 89 server fps; 38 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 121,098. It reached a ceiling of 6,536 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Fritzproject Rust | PVE x10 Events run from?

Nothing about a region comes from Fritzproject Rust | PVE x10 Events. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 104.167.29.159:28035.

Which Rust version is Fritzproject Rust | PVE x10 Events running?

On Linux, Fritzproject Rust | PVE x10 Events runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Fritzproject Rust | PVE x10 Events?

The recent wipes averaged a busiest count of 2 players. 2 hours into the latest wipe, the crowd reached its peak.

How often does Fritzproject Rust | PVE x10 Events wipe, and on which days?

The prediction follows its tag, because too few of Fritzproject Rust | PVE x10 Events's wipes are on record to confirm its schedule. The date of its next wipe is Sunday 1 November at 15:43 UTC. The present world dates from 9 days 18 hours. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on Fritzproject Rust | PVE x10 Events mean?

These are the tags Fritzproject Rust | PVE x10 Events publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Fritzproject Rust | PVE x10 Events appear?

You will find Fritzproject Rust | PVE x10 Events on the following Rust Server Trends lists: 10x Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Connecting

What steps get you onto Fritzproject Rust | PVE x10 Events?

Enter client.connect 104.167.29.159:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.