Station XX-3974 · recording
RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28068 checked 10m ago
- Players now
- 0/ 101
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #3,974
- top 18%
- Last wipe
- 5d ago
- weekly schedule
- Next wipe
- 1d 12h
- Fri 30 Oct, 14:43 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 101 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Tue 21:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:43 UTC, in 1d 12h. Every Friday at 14:43 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 1d 12hFri 30 Oct, 14:43 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 8d 12hFri 6 Nov, 14:43 UTC
- 15d 12hFri 13 Nov, 14:43 UTC
- 22d 12hFri 20 Nov, 14:43 UTC
- 29d 12hFri 27 Nov, 14:43 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 36d 12hFri 4 Dec, 14:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 14:43 UTC5d ago | M0.3▲rising | 3 | – | running | 1 | |
| Fri 16 Oct, 13:51 UTC12d ago | M0.0▲rising | 2 | held half | 7 days | 1 | |
| Fri 9 Oct, 13:55 UTC19d ago | M0.0▲rising | 2 | held half | 7 days | 1 | |
| Thu 1 Oct, 18:12 UTC FW27d ago | M0.3▲rising | 3 | held half | 7.8 days | 1 | |
| Fri 25 Sep, 15:15 UTC33d ago | M0.0▼falling | 2 | held half | 6.1 days | 3 | |
| Fri 18 Sep, 14:07 UTC40d ago | M0.6▲rising | 4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
The procedural map on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] is size 5,000 with seed 167781, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
Its name points to a gather rate of 75x on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. The group limit is 8 players, the game's default. In roleplay mode, rules for roleplay, with towns and jobs. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
0 of the 101 slots on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 3. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.
How does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Over the last seven days, RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] recorded enough player hours to reach #3,974 worldwide, placing it in the top 18% of all ranked servers.
Server facts
How reliably does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] stay online?
RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] is up at the moment. Its reported uptime points to a restart about 1 hours ago. It was up 98% of the time across the last 7 full days: 165 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] hold a steady tick rate?
Its average server fps over the last 48 hours was 30, and it never dropped below 30. The world held up to 165,318 entities at its peak, buildings and deployables included. It reached a ceiling of 4,643 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] run from?
Nothing about a region comes from RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 104.143.3.5:28068.
What build of Rust does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] use?
On Linux, RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 44 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] wipe, and on which days?
At RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] the wipes follow a every Friday at 14:43 UTC rhythm. The date of its next wipe is Friday 30 October at 14:43 UTC. The present world dates from 5 days 11 hours. The tags it publishes carry a weekly wipe schedule.
Lists and tags
What do the server tags on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] mean?
These are the tags RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp101 (Max players): 101 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^r (Roleplay): This is a roleplay server; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] appear?
These Rust Server Trends lists include RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Join the server
What steps get you onto RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
You can connect by pressing F1 in Rust and typing client.connect 104.143.3.5:28068 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://www.rust-gaming-nation.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
