Station XX-15828 · no signal
Watership Down PVE
Offline 104.143.2.107:27815 checked 20d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,828
- top 72%
- Last wipe
- 78d ago
- monthly schedule
- Next wipe
- 6d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Watership Down PVE?
Generated by the game, the map on Watership Down PVE is procedural and size 4,500.
Which settings and rules apply on Watership Down PVE?
The name of Watership Down PVE gives no gather rate. At the game's default, groups can have up to 8 players. build & creative is the game mode, sandbox construction without gathering. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Watership Down PVE?
A reading taken now finds Watership Down PVE offline; the most recent activity was 20 days 16 hours ago.
How does Watership Down PVE rank against other Rust servers?
Over the last seven days, Watership Down PVE recorded enough player hours to reach #15,828 worldwide, placing it in the top 72% of all ranked servers.
Server details
How reliably does Watership Down PVE stay online?
Watership Down PVE is down at the moment; the last recorded contact was 20 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Watership Down PVE run from?
No region is published by Watership Down PVE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 104.143.2.107:27815 is the address it uses.
What build of Rust does Watership Down PVE use?
On Linux, Watership Down PVE runs Rust network protocol 2632 and build 160556. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Watership Down PVE wipe, and on which days?
An estimate from the force wipe gives Watership Down PVE's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 78 days 17 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on Watership Down PVE mean?
The game's server browser reads the tags Watership Down PVE publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs160556 (Build): Game build: 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^r (Roleplay): A server for roleplay; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Watership Down PVE appear?
You will find Watership Down PVE on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers, Rust PvE servers and Rust roleplay server trends. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto Watership Down PVE?
You can connect by pressing F1 in Rust and typing client.connect 104.143.2.107:27815 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.