Rust Server TrendsSeismic network · station log
Recording Stations11,791 Players65,961 Active3,606 Wipes · 3 h126 48 h

Station NA-3426 · recording

TIRust Chill Quad PVE

Online NA 104.129.133.85:28099 checked 9m ago

quad monthly wipes moddedoxidepve
Connect
Players now
1/ 200
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 5
Rank
#3,426
top 15% · #568 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-3426 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 200 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−1into Tue 13:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5223:0007:0018:0003:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304023:0007:0018:0003:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 31% in NA, and #220 of the quad servers (top 27%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago M0.6rising 4 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | Events NA · quad · monthly · 20 on average
31/ 140
3/ 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. NA · quad · monthly · 2 on average
6/ 50
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| NA · quad · 4x · monthly · 1 on average
0/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
44/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
31/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on TIRust Chill Quad PVE?

The custom map on TIRust Chill Quad PVE is size 3,875, and the published file downloads from this page.

Which settings and rules apply on TIRust Chill Quad PVE?

The name of TIRust Chill Quad PVE gives no gather rate. The limit for a group is 4 players (quad). pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on TIRust Chill Quad PVE right now?

A reading taken now shows 1 players on TIRust Chill Quad PVE, which has 200 slots. The seven-day average is 1 players, with a peak of 5. The last 48 hours show their highest activity at 05:00 UTC, averaging 2 players.

How does TIRust Chill Quad PVE rank against other Rust servers?

For player hours across the last seven days, TIRust Chill Quad PVE takes #3,426 overall and #568 in North America, inside the top 15% of all ranked servers. Within quad, it places #220.

Server facts

How reliably does TIRust Chill Quad PVE stay online?

TIRust Chill Quad PVE is up at the moment. Its reported uptime points to a restart about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 165, or 98% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does TIRust Chill Quad PVE perform under load?

Across the last 48 hours it averaged 16 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 98,943. Its highest memory use was 3,743 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does TIRust Chill Quad PVE run from?

In North America TIRust Chill Quad PVE lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 104.129.133.85:28099 is the address it uses.

What build of Rust does TIRust Chill Quad PVE use?

On Linux, TIRust Chill Quad PVE runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on TIRust Chill Quad PVE?

On average, the busiest point of its recent wipes drew 4 players. The peak on the most recent wipe came 28 hours after the wipe.

How often does TIRust Chill Quad PVE wipe, and on which days?

At the force wipe each month TIRust Chill Quad PVE wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 3 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on TIRust Chill Quad PVE mean?

The game's server browser reads the tags TIRust Chill Quad PVE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TIRust Chill Quad PVE appear?

These Rust Server Trends lists include TIRust Chill Quad PVE: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which person or group runs TIRust Chill Quad PVE?

Both TIRust Chill Quad PVE and 3 other servers we track publish a tirust.fun hostname, so the same operator most likely runs them.

Connecting

What steps get you onto TIRust Chill Quad PVE?

Enter client.connect 104.129.133.85:28099 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://tirust.fun/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The server has 200 slots.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Other

rustmaps
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.