Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h18 48 h

Station NA-2010 · recording

Vanillaish PVE with raid week No Decay

Online NA 104.129.132.45:28059 checked 2h ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
2/ 200
1% full
Motion · 24 h
M0.1rising
+1 players on the day
7-day average
2
peak 9
Rank
#2,010
top 9% · #314 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-2010 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 200 slots
Motion · 24 h
M0.1rising+1 players
Sharpest hour
−2into Wed 17:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0004:0016:0000:0009:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304020:0004:0016:0000:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak
18players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW27d ago M1.3rising 18 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
40/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
32/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
23/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 31 on average
32/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
15/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average
5/ 420
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Vanillaish PVE with raid week No Decay?

Generated by the game, the map on Vanillaish PVE with raid week No Decay is procedural, size 4,500 with seed 1403708994. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Vanillaish PVE with raid week No Decay?

No gather rate appears in the name of Vanillaish PVE with raid week No Decay. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Vanillaish PVE with raid week No Decay?

At this moment, Vanillaish PVE with raid week No Decay records 2 players across 200 slots. The seven-day average is 2 players, with a peak of 9. Averaged over the last 48 hours, the busiest hour was 00:00 UTC at 5 players.

How does Vanillaish PVE with raid week No Decay rank against other Rust servers?

The last seven days of player hours place Vanillaish PVE with raid week No Decay at #2,010, in the top 9% of all ranked servers and #314 in North America.

Server facts

How reliably does Vanillaish PVE with raid week No Decay stay online?

As recorded now, Vanillaish PVE with raid week No Decay is running. Its reported uptime points to a restart about 24 hours ago. Of the 168 hours in the last 7 full days, it was up for 165, or 98% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Vanillaish PVE with raid week No Decay perform under load?

Across the last 48 hours it averaged 26 server fps, with a floor of 5. At its highest, it carried 196,744 entities: buildings, deployables and the world's other contents. Memory use peaked at 6,908 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Vanillaish PVE with raid week No Decay run from?

With its NA tag, Vanillaish PVE with raid week No Decay lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 104.129.132.45:28059.

Which Rust version is Vanillaish PVE with raid week No Decay running?

On Linux, Vanillaish PVE with raid week No Decay runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Vanillaish PVE with raid week No Decay?

On average, the busiest point of its recent wipes drew 18 players. 7 hours after the latest wipe, the crowd peaked.

On what timetable does Vanillaish PVE with raid week No Decay run its wipes?

Once a month Vanillaish PVE with raid week No Decay wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 1 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on Vanillaish PVE with raid week No Decay mean?

The game's server browser reads the tags Vanillaish PVE with raid week No Decay publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Vanillaish PVE with raid week No Decay appear?

You will find Vanillaish PVE with raid week No Decay on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Vanillaish PVE with raid week No Decay?

To join, enter client.connect 104.129.132.45:28059 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/b4NScxs55u.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slots: 200.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.