Station EU-12900 · no signal
Leichenhalle [Private TestServer]
Offline EU 95.90.250.161:28015 checked 43d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,900
- #2344 in EU
- Last wipe
- 54d ago
- monthly schedule
- Next wipe
- 8d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Leichenhalle [Private TestServer]?
Leichenhalle [Private TestServer] uses a procedural map, which the game generates.
Which settings and rules apply on Leichenhalle [Private TestServer]?
You will find no gather rate in the name of Leichenhalle [Private TestServer]. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Leichenhalle [Private TestServer]?
A reading taken now finds Leichenhalle [Private TestServer] offline; the most recent activity was 43 days 16 hours ago.
How does Leichenhalle [Private TestServer] rank against other Rust servers?
For player hours across the last seven days, Leichenhalle [Private TestServer] takes #12,900 overall and #2,344 in Europe, inside the top – of all ranked servers.
Operator and location
How reliably does Leichenhalle [Private TestServer] stay online?
As recorded now, Leichenhalle [Private TestServer] is not reachable, the last contact having been 43 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Leichenhalle [Private TestServer] run from?
In Europe Leichenhalle [Private TestServer] lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 95.90.250.161:28015.
What build of Rust does Leichenhalle [Private TestServer] use?
Leichenhalle [Private TestServer] is running Rust network protocol 2633 and build 163794 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does Leichenhalle [Private TestServer] wipe, and on which days?
From the force wipe the next wipe of Leichenhalle [Private TestServer] is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 54 days 9 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on Leichenhalle [Private TestServer] mean?
These are the tags Leichenhalle [Private TestServer] publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Leichenhalle [Private TestServer] appear?
The Rust Server Trends lists that take in Leichenhalle [Private TestServer] are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto Leichenhalle [Private TestServer]?
You can connect by pressing F1 in Rust and typing client.connect 95.90.250.161:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.