Station XX-13262 · no signal
Testing server
Offline 95.26.147.207:28015 checked 40d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,262
- no region published
- Last wipe
- 40d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Testing server?
Testing server uses a procedural map, which the game generates.
Which settings and rules apply on Testing server?
The name of Testing server gives no gather rate. It gives no group limit in its listing. It plays in hardcore mode, Facepunch's most punishing mode. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Testing server?
A reading taken now finds Testing server offline; the most recent activity was 40 days 11 hours ago.
How does Testing server rank against other Rust servers?
On player hours for the past week, Testing server sits at #13,262, which puts it inside the top – of every ranked server.
Operator and location
How reliably does Testing server stay online?
Testing server is down at the moment; the last recorded contact was 40 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Which region does Testing server run from?
A region is not published by Testing server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 95.26.147.207:28015 is the address it uses.
What build of Rust does Testing server use?
Rust network protocol 2633 and build 164530 on Windows is what Testing server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Testing server wipe, and on which days?
On record so far are too few of Testing server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 13 hours is how long the current world has been running.
Server tags
What do the server tags on Testing server mean?
Tags published by Testing server and read by the game's server browser include gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): Slots: 1; ts0 (Group limit): Team play is turned off; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Testing server appear?
You will find Testing server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Connecting
How do you connect to Testing server?
You can connect by pressing F1 in Rust and typing client.connect 95.26.147.207:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.