Rust Server TrendsSeismic network · station log
Recording Stations11,682 Players55,436 Active3,376 Wipes · 3 h102 48 h

Station XX-123 · recording

ShockRust | Blue | NoLimit

Online 194.93.2.154:35100 checked 9m ago

moddedoxide
Connect
Players now
153/ 500
31% full
Motion · 24 h
M1.0falling
−10 players on the day
7-day average
155
peak 352
Rank
#123
top 0.6%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-123 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
153of 500 slots
Motion · 24 h
M1.0falling−10 players
Sharpest hour
−46into Tue 21:00 UTC
Peak · 48 h
272most players in any hour
Channel 1 · calibrated

Players

AveragePeak
010020030040011:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 0.6% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
352players, last three wipes

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 352, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 12:55 UTC4d ago M2.4rising 352 – running 96

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
189/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
121/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
11/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
49/ 1000
[Whitelist]KagiRust8 groups of 20+ · 78 on average
51/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ShockRust | Blue | NoLimit?

ShockRust | Blue | NoLimit runs a procedural map of size 4,250 with seed 1636364137, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on ShockRust | Blue | NoLimit?

No gather rate appears in the name of ShockRust | Blue | NoLimit. No group limit is published. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on ShockRust | Blue | NoLimit?

At this moment, ShockRust | Blue | NoLimit records 153 players across 500 slots. Averaged across the last seven days the population was 155 players, reaching a peak of 352. The last 48 hours show their highest activity at 13:00 UTC, averaging 265 players.

How does ShockRust | Blue | NoLimit rank against other Rust servers?

Over the last seven days, ShockRust | Blue | NoLimit recorded enough player hours to reach #123 worldwide, placing it in the top 0.6% of all ranked servers.

Operator and location

How reliably does ShockRust | Blue | NoLimit stay online?

ShockRust | Blue | NoLimit is up at the moment. Its reported uptime points to a restart about 8 hours ago. It was up 100% of the time across the last 5 full days: 120 of 120 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.

How well does ShockRust | Blue | NoLimit perform under load?

The 48-hour average is 188 server fps; 110 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 306,115. Its highest memory use was 6,966 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does ShockRust | Blue | NoLimit run from?

No region is published by ShockRust | Blue | NoLimit. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 194.93.2.154:35100 is the address it uses.

What build of Rust does ShockRust | Blue | NoLimit use?

ShockRust | Blue | NoLimit is running Rust network protocol 2556 and build 104046 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on ShockRust | Blue | NoLimit?

On average, the busiest point of its recent wipes drew 352 players. 3 hours after the latest wipe, the crowd peaked.

On what timetable does ShockRust | Blue | NoLimit run its wipes?

The rhythm of ShockRust | Blue | NoLimit cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 4 days 21 hours.

Lists and tags

What do the server tags on ShockRust | Blue | NoLimit mean?

These are the tags ShockRust | Blue | NoLimit publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): 500 slots are available; v2556 (Protocol): Your game needs to be on protocol 2556 to join; cs104046 (Build): The game build is 104046; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ShockRust | Blue | NoLimit appear?

You will find ShockRust | Blue | NoLimit on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 100; Average players: 100+ on average.

Connecting

What steps get you onto ShockRust | Blue | NoLimit?

To join, enter client.connect 194.93.2.154:35100 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players 500 slots are available.
v2556
Protocol Your game needs to be on protocol 2556 to join.
cs104046
Build The game build is 104046.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.