Rust Server TrendsSeismic network · station log
Recording Stations11,636 Players40,778 Active2,957 Wipes · 3 h90 48 h

Station XX-2429 · recording

TheLastOfRust Premium Hardcore PvE Zombie Survival

Online 91.229.114.2:28035 checked 7m ago

teams off moddedcarbonhardcore
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.1falling
−1 players on the day
7-day average
2
peak 7
Rank
#2,429
top 11%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-2429 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.1falling−1 players
Sharpest hour
−2into Tue 03:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13 daysbetween real wipes
wipe-day peak
9players, last three wipes
crowd held
0%else halves by day 8

The first 48 hours of its last wipes

Wed 14 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 18:25 UTC13d ago M0.7rising 5 – running 0
Thu 1 Oct, 18:02 UTC FW26d ago M1.1rising 13 halved by day 8 13 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 9 on average
5/ 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average
2/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
1/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
2/ 50
ShockRust | Blue | NoLimit no group limit · 161 on average
35/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on TheLastOfRust Premium Hardcore PvE Zombie Survival?

The procedural map on TheLastOfRust Premium Hardcore PvE Zombie Survival is size 4,096, generated by the game. You will find the map named Custom Map.

Which settings and rules apply on TheLastOfRust Premium Hardcore PvE Zombie Survival?

The name of TheLastOfRust Premium Hardcore PvE Zombie Survival gives no gather rate. No group limit is published. In hardcore mode, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on TheLastOfRust Premium Hardcore PvE Zombie Survival?

1 of the 100 slots on TheLastOfRust Premium Hardcore PvE Zombie Survival are filled right now. Across seven days this server recorded an average of 2 players and a peak of 7. The last 48 hours show their highest activity at 11:00 UTC, averaging 3 players.

How does TheLastOfRust Premium Hardcore PvE Zombie Survival rank against other Rust servers?

The last seven days of player hours place TheLastOfRust Premium Hardcore PvE Zombie Survival at #2,429, in the top 11% of all ranked servers.

Operator and location

How reliably does TheLastOfRust Premium Hardcore PvE Zombie Survival stay online?

As recorded now, TheLastOfRust Premium Hardcore PvE Zombie Survival is running. Its reported uptime points to a restart about 7 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does TheLastOfRust Premium Hardcore PvE Zombie Survival hold a steady tick rate?

Across the last 48 hours it averaged 60 server fps, with a floor of 50. The world held up to 106,902 entities at its peak, buildings and deployables included. Its highest memory use was 4,576 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does TheLastOfRust Premium Hardcore PvE Zombie Survival run from?

Nothing about a region comes from TheLastOfRust Premium Hardcore PvE Zombie Survival. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 91.229.114.2:28035.

What build of Rust does TheLastOfRust Premium Hardcore PvE Zombie Survival use?

Rust network protocol 2635 and build 168909 on Linux is what TheLastOfRust Premium Hardcore PvE Zombie Survival runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on TheLastOfRust Premium Hardcore PvE Zombie Survival?

On average, the busiest point of its recent wipes drew 9 players. 46 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 8 in the wipes where it didn't hold.

How often does TheLastOfRust Premium Hardcore PvE Zombie Survival wipe, and on which days?

The rhythm of TheLastOfRust Premium Hardcore PvE Zombie Survival cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 6 hours is how long the current world has been running.

Tags

What do the server tags on TheLastOfRust Premium Hardcore PvE Zombie Survival mean?

The game's server browser reads the tags TheLastOfRust Premium Hardcore PvE Zombie Survival publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp100 (Max players): 100 slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TheLastOfRust Premium Hardcore PvE Zombie Survival appear?

You will find TheLastOfRust Premium Hardcore PvE Zombie Survival on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust zombie servers, by recorded population. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

How to join

How do you connect to TheLastOfRust Premium Hardcore PvE Zombie Survival?

To join, enter client.connect 91.229.114.2:28035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp100
Max players 100 slots are available.
ts0
Group limit Teams are disabled.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.