Station SA-2181 · recording
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
Online SA 131.196.198.143:28019 checked 7m ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 2
- peak 9
- Rank
- #2,181
- top 10% · #83 in SA
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 11h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +4into Tue 23:00 UTC
- Peak · 48 h
- 7most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 35% in SA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 13players, last three wipes
- crowd held
- 0%else halves by day 5
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 14d 13hThu 12 Nov, 21:25 UTC
- 35d 11hThu 3 Dec, 19:00 UTCFW
- 42d 13hThu 10 Dec, 21:25 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 21:25 UTC13d ago | M1.0▲rising | 11 | – | running | 1 | |
| Thu 1 Oct, 21:20 UTC FW27d ago | M1.0▲rising | 12 | halved by day 5 | 14 days | 1 | |
| Thu 17 Sep, 21:29 UTC41d ago | M1.1▲rising | 15 | halved by day 5 | 14 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?
Generated by the game, the map on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival is procedural and size 5,000. The name of its map is Custom Map.
Which settings and rules apply on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?
No gather rate appears in the name of [BR/LATAM] Evolution PVE | Hardcore Zombie Survival. The group limit is 15 players. hardcore is the game mode, Facepunch's most demanding mode. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival right now?
At this moment, [BR/LATAM] Evolution PVE | Hardcore Zombie Survival records 1 players across 50 slots. Across seven days this server recorded an average of 2 players and a peak of 9. The last 48 hours show their highest activity at 23:00 UTC, averaging 6 players.
How does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival rank against other Rust servers?
The last seven days of player hours place [BR/LATAM] Evolution PVE | Hardcore Zombie Survival at #2,181, in the top 10% of all ranked servers and #83 in South America.
Server facts
How reliably does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival stay online?
Right now, you can reach [BR/LATAM] Evolution PVE | Hardcore Zombie Survival. Going by the uptime figure it reports, it restarted about 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival perform under load?
Across the last 48 hours it averaged 30 server fps, with a floor of 29. At its highest, it carried 117,050 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,598 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival hosted?
The SA tag is how [BR/LATAM] Evolution PVE | Hardcore Zombie Survival lists itself in South America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 131.196.198.143:28019 is the address it uses.
What build of Rust does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival use?
Rust network protocol 2635 and build 168909 on Linux is what [BR/LATAM] Evolution PVE | Hardcore Zombie Survival runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?
The recent wipes averaged a busiest count of 13 players. The peak on the most recent wipe came 2 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 5.
How often does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival wipe, and on which days?
The wipe rhythm at [BR/LATAM] Evolution PVE | Hardcore Zombie Survival is every 4 weeks on Thursday at 21:25 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 13 days 10 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival mean?
Tags published by [BR/LATAM] Evolution PVE | Hardcore Zombie Survival and read by the game's server browser include gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): Slots: 50; ts15 (Group limit): Each team can hold up to 15; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^h (Hardcore): Hardcore, as Facepunch defines it: less help, survival is harsher; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; SA (South America): The server browser files it under South America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival appear?
These Rust Server Trends lists include [BR/LATAM] Evolution PVE | Hardcore Zombie Survival: Modded Rust servers, tracked live and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Region: South America; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connecting
How do you connect to [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?
To join, enter client.connect 131.196.198.143:28019 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/evolutionpve.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.