Station XX-13340 · no signal
Testing server
Offline 95.26.145.6:28015 checked 42d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,340
- no region published
- Last wipe
- 43d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Testing server?
Testing server uses a procedural map, which the game generates.
Which settings and rules apply on Testing server?
The name of Testing server gives no gather rate. It gives no group limit in its listing. hardcore is the game mode, Facepunch's most demanding mode. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Testing server right now?
A reading taken now finds Testing server offline; the most recent activity was 42 days 5 hours ago.
How does Testing server rank against other Rust servers?
Over the last seven days, Testing server recorded enough player hours to reach #13,340 worldwide, placing it in the top – of all ranked servers.
Server facts
How reliably does Testing server stay online?
No contact with Testing server right now, and the last recorded contact was 42 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Testing server hosted?
Nothing about a region comes from Testing server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 95.26.145.6:28015.
Which Rust version is Testing server running?
Rust network protocol 2633 and build 163794 on Windows is what Testing server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Testing server run its wipes?
The rhythm of Testing server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 43 days 12 hours.
Tags
What do the server tags on Testing server mean?
The game's server browser reads the tags Testing server publishes: gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp1 (Max players): Slots: 1; ts0 (Group limit): Teams are disabled; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Testing server appear?
You will find Testing server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Connecting
What steps get you onto Testing server?
To join, enter client.connect 95.26.145.6:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.