Station XX-14458 · no signal
Testing server
Offline 95.26.136.240:28015 checked 41d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,458
- no region published
- Last wipe
- 44d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Testing server?
The map on Testing server is procedural, produced by the game.
Which settings and rules apply on Testing server?
No gather rate appears in the name of Testing server. It gives no group limit in its listing. It plays in hardcore mode, Facepunch's most punishing mode. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Testing server right now?
No players are recorded on Testing server at this moment; it is offline, and the last sighting was 41 days 17 hours ago.
How does Testing server rank against other Rust servers?
Over the last seven days, Testing server recorded enough player hours to reach #14,458 worldwide, placing it in the top – of all ranked servers.
Operator and location
How reliably does Testing server stay online?
Testing server is down at the moment; the last recorded contact was 41 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Which region does Testing server run from?
No region is published by Testing server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 95.26.136.240:28015.
Which Rust version is Testing server running?
On Windows, Testing server runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does Testing server wipe, and on which days?
The rhythm of Testing server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 44 days 16 hours is how long the current world has been running.
Server tags
What do the server tags on Testing server mean?
The game's server browser reads the tags Testing server publishes: gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp1 (Max players): Slots: 1; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Testing server appear?
The Rust Server Trends lists that take in Testing server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
How to join
How do you connect to Testing server?
You can connect by pressing F1 in Rust and typing client.connect 95.26.136.240:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.