Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h103 48 h

Station XX-9015 · no signal

My Server Name

Offline 95.24.162.248:28015 checked 2d ago

teams off moddedoxidehardcore
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#9,015
top 40%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-9015 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.5 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 06:48 UTC4d ago M0.0steady 1 – running 1
Sun 18 Oct, 06:49 UTC10d ago M0.0rising 1 held half 6 days 0
Sat 17 Oct, 16:03 UTC11d ago M0.0steady 1 – 0.6 days 1
Thu 8 Oct, 17:52 UTC20d ago M0.0steady 1 held half 8.9 days 1
Thu 1 Oct, 18:39 UTC FW26d ago M0.0steady 1 held half 7 days 1
Tue 22 Sep, 08:43 UTC36d ago M0.0steady 1 held half 9.4 days 1
Mon 21 Sep, 18:38 UTC36d ago M0.0rising 1 – 0.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 8 on average
1/ 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average
1/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
1/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
2/ 50
1/ 100
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Server Name?

My Server Name uses a procedural map, which the game generates.

Which settings and rules apply on My Server Name?

The name of My Server Name gives no gather rate. No group limit is published. hardcore is the game mode, Facepunch's most demanding mode. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on My Server Name?

My Server Name is not responding at this moment and is offline, last seen 2 days ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does My Server Name rank against other Rust servers?

On player hours for the past week, My Server Name sits at #9,015, which puts it inside the top 40% of every ranked server.

Server details

How reliably does My Server Name stay online?

As recorded now, My Server Name is not reachable, the last contact having been 2 days ago. 13 of 168 hours in the last 7 full days were up time, 8% of the total. On 21 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does My Server Name run from?

No region is published by My Server Name. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 95.24.162.248:28015.

Which Rust version is My Server Name running?

On Windows, My Server Name runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on My Server Name?

The recent wipes averaged a busiest count of 1 players. 11 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does My Server Name wipe, and on which days?

There is no next wipe to predict at My Server Name, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 10 hours.

Server tags

What do the server tags on My Server Name mean?

The game's server browser reads the tags My Server Name publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): 1 slots are available; ts0 (Group limit): You can't form teams here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Server Name appear?

You will find My Server Name on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Join the server

What steps get you onto My Server Name?

Enter client.connect 95.24.162.248:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp1
Max players 1 slots are available.
ts0
Group limit You can't form teams here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.