Rust Server TrendsSeismic network · station log
Recording Stations11,674 Players57,845 Active3,415 Wipes · 3 h99 48 h

Station XX-16084 · no signal

Rustoria.co - US Medium Preview Server (Map #4)

Offline 95.217.134.188:28010 checked 26d ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,084
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-16084 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 13:20 UTC26d ago M0.0steady 0 – running 0
Wed 30 Sep, 09:52 UTC28d ago M0.0steady 0 – 1.1 days 0
Wed 30 Sep, 02:41 UTC28d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 01:29 UTC29d ago M0.0steady 0 – 1.1 days 0
Mon 28 Sep, 00:49 UTC30d ago M0.0steady 0 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average
51/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 100 on average
26/ 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
25/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
23/ 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 37 on average
4/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average
11/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rustoria.co - US Medium Preview Server (Map #4)?

Rustoria.co - US Medium Preview Server (Map #4) runs a procedural map of size 4,250 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on Rustoria.co - US Medium Preview Server (Map #4)?

No gather rate appears in the name of Rustoria.co - US Medium Preview Server (Map #4). Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Rustoria.co - US Medium Preview Server (Map #4)?

Rustoria.co - US Medium Preview Server (Map #4) is not responding at this moment and is offline, last seen 26 days 16 hours ago.

How does Rustoria.co - US Medium Preview Server (Map #4) rank against other Rust servers?

Over the last seven days, Rustoria.co - US Medium Preview Server (Map #4) recorded enough player hours to reach #16,084 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does Rustoria.co - US Medium Preview Server (Map #4) stay online?

As recorded now, Rustoria.co - US Medium Preview Server (Map #4) is not reachable, the last contact having been 26 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 27 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Rustoria.co - US Medium Preview Server (Map #4) hosted?

The name of Rustoria.co - US Medium Preview Server (Map #4) points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 95.217.134.188:28010.

What build of Rust does Rustoria.co - US Medium Preview Server (Map #4) use?

On Linux, Rustoria.co - US Medium Preview Server (Map #4) runs Rust network protocol 2634 and build 166493. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Rustoria.co - US Medium Preview Server (Map #4)?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does Rustoria.co - US Medium Preview Server (Map #4) run its wipes?

There is no next wipe to predict at Rustoria.co - US Medium Preview Server (Map #4), since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 26 days 20 hours.

Lists and tags

What do the server tags on Rustoria.co - US Medium Preview Server (Map #4) mean?

Tags published by Rustoria.co - US Medium Preview Server (Map #4) and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166493 (Build): It runs game build 166493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^p (PvE): You won't fight other players here; the world is what threatens you; builds (Build server): A place to design and practise bases; creative (Creative): No gathering here: it's sandbox building, so build what you want; training (Combat training): You get loot handed to you to practise aim and PvP; modded (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rustoria.co - US Medium Preview Server (Map #4) appear?

You will find Rustoria.co - US Medium Preview Server (Map #4) on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How to join

What steps get you onto Rustoria.co - US Medium Preview Server (Map #4)?

You can connect by pressing F1 in Rust and typing client.connect 95.217.134.188:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166493
Build It runs game build 166493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.
builds
Build server A place to design and practise bases.
creative
Creative No gathering here: it's sandbox building, so build what you want.
training
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

modded
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.