Rust Server TrendsSeismic network · station log
Recording Stations11,649 Players43,286 Active3,030 Wipes · 3 h94 48 h

Station EU-15946 · no signal

Vastitude

Offline EU 94.8.150.135:28015 checked 23d ago

quad moddedoxidepvesoftcorepremium
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,946
top 71% · #2517 in EU
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EU-15946 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU, and #645 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 16:06 UTC24d ago M0.0rising 1 – running 0
Wed 30 Sep, 16:09 UTC28d ago M0.0rising 1 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Casual PVE Svenska Krigare EU · quad · 1 on average
0/ 20
Noob Friendly PVE Server EU · quad · monthly · 1 on average
0/ 100
Friend Not Foe / PvE Community / UK & Europe EU · quad · biweekly · 3 on average
0/ 50
[DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average
2/ 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 2 on average
0/ 100
Dead Valley | PvE | Bi-Weekly | Old Research System EU · quad · biweekly · 1 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Vastitude?

Vastitude uses a procedural map, which the game generates.

Which settings and rules apply on Vastitude?

No gather rate appears in the name of Vastitude. 4 players is the most a group can hold (quad). It plays in softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Rust's premium status is required to join. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Vastitude right now?

A reading taken now finds Vastitude offline; the most recent activity was 23 days 1 hours ago.

How does Vastitude rank against other Rust servers?

The last seven days of player hours place Vastitude at #15,946, in the top 71% of all ranked servers and #2,517 in Europe. It sits at #645 among quad servers.

Server details

How reliably does Vastitude stay online?

Vastitude is down at the moment; the last recorded contact was 23 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 30 September 2026 is when Rust Server Trends first recorded it.

Which region does Vastitude run from?

In Europe Vastitude lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 94.8.150.135:28015.

Which Rust version is Vastitude running?

On Windows, Vastitude runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Vastitude?

On average, the busiest point of its recent wipes drew 1 players. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does Vastitude run its wipes?

The rhythm of Vastitude cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 24 days 16 hours.

Lists and tags

What do the server tags on Vastitude mean?

The game's server browser reads the tags Vastitude publishes: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp10 (Max players): 10 slots are available; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^p (PvE): There's no player combat; the world provides the threat; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Vastitude appear?

These Rust Server Trends lists include Vastitude: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE, Softcore and Premium; Server tag: Softcore ^s, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad.

Join the server

What steps get you onto Vastitude?

You can connect by pressing F1 in Rust and typing client.connect 94.8.150.135:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Rust's premium status is required to join.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^s,EU,^p,gmsoftcore,cs166652,^q,ts4,^o^z

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp10
Max players 10 slots are available.
ts4
Group limit Each team can hold up to 4.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Difficulty

^s
Softcore You keep some of your inventory on death in Facepunch's softcore mode.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.