Rust Server TrendsSeismic network · station log
Recording Stations11,766 Players66,169 Active3,487 Wipes · 3 h192 48 h

Station XX-16674 · no signal

InTheMood-RU-PVE

Offline 94.25.174.215:34015 checked 28d ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,674
top 70%
Last wipe
49d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-16674 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
41/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
25/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average
16/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average
16/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
26/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
22/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on InTheMood-RU-PVE?

The map on InTheMood-RU-PVE is procedural, produced by the game.

Which settings and rules apply on InTheMood-RU-PVE?

You will find no gather rate in the name of InTheMood-RU-PVE. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on InTheMood-RU-PVE right now?

A reading taken now finds InTheMood-RU-PVE offline; the most recent activity was 28 days 9 hours ago.

How does InTheMood-RU-PVE rank against other Rust servers?

Over the last seven days, InTheMood-RU-PVE recorded enough player hours to reach #16,674 worldwide, placing it in the top 70% of all ranked servers.

Server facts

How reliably does InTheMood-RU-PVE stay online?

No contact with InTheMood-RU-PVE right now, and the last recorded contact was 28 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Which region does InTheMood-RU-PVE run from?

Its name points to Europe, but InTheMood-RU-PVE publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 94.25.174.215:34015.

Which Rust version is InTheMood-RU-PVE running?

Rust network protocol 2633 and build 164530 on Windows is what InTheMood-RU-PVE runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does InTheMood-RU-PVE run its wipes?

An estimate from the force wipe gives InTheMood-RU-PVE's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 49 days 17 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on InTheMood-RU-PVE mean?

These are the tags InTheMood-RU-PVE publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does InTheMood-RU-PVE appear?

These Rust Server Trends lists include InTheMood-RU-PVE: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto InTheMood-RU-PVE?

You can connect by pressing F1 in Rust and typing client.connect 94.25.174.215:34015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.