Station XX-16674 · no signal
InTheMood-RU-PVE
Offline 94.25.174.215:34015 checked 28d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,674
- top 70%
- Last wipe
- 49d ago
- monthly schedule
- Next wipe
- 7d 6h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on InTheMood-RU-PVE?
The map on InTheMood-RU-PVE is procedural, produced by the game.
Which settings and rules apply on InTheMood-RU-PVE?
You will find no gather rate in the name of InTheMood-RU-PVE. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on InTheMood-RU-PVE right now?
A reading taken now finds InTheMood-RU-PVE offline; the most recent activity was 28 days 9 hours ago.
How does InTheMood-RU-PVE rank against other Rust servers?
Over the last seven days, InTheMood-RU-PVE recorded enough player hours to reach #16,674 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does InTheMood-RU-PVE stay online?
No contact with InTheMood-RU-PVE right now, and the last recorded contact was 28 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.
Which region does InTheMood-RU-PVE run from?
Its name points to Europe, but InTheMood-RU-PVE publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 94.25.174.215:34015.
Which Rust version is InTheMood-RU-PVE running?
Rust network protocol 2633 and build 164530 on Windows is what InTheMood-RU-PVE runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does InTheMood-RU-PVE run its wipes?
An estimate from the force wipe gives InTheMood-RU-PVE's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 49 days 17 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on InTheMood-RU-PVE mean?
These are the tags InTheMood-RU-PVE publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does InTheMood-RU-PVE appear?
These Rust Server Trends lists include InTheMood-RU-PVE: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto InTheMood-RU-PVE?
You can connect by pressing F1 in Rust and typing client.connect 94.25.174.215:34015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.