Station XX-15425 · no signal
InTheMood-RU-PVE
Offline 94.25.170.41:34015 checked 4d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,425
- top 69%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on InTheMood-RU-PVE?
InTheMood-RU-PVE uses a procedural map, which the game generates.
Which settings and rules apply on InTheMood-RU-PVE?
No gather rate appears in the name of InTheMood-RU-PVE. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on InTheMood-RU-PVE right now?
No players are recorded on InTheMood-RU-PVE at this moment; it is offline, and the last sighting was 4 days 9 hours ago. Averaged across the last seven days, the population was 0 players.
How does InTheMood-RU-PVE rank against other Rust servers?
On player hours for the past week, InTheMood-RU-PVE sits at #15,425, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does InTheMood-RU-PVE stay online?
No contact with InTheMood-RU-PVE right now, and the last recorded contact was 4 days 9 hours ago. Of the 96 hours in the last 4 full days, it was up for 0, or 0% of the time. 23 October 2026 is when Rust Server Trends first recorded it.
Which region does InTheMood-RU-PVE run from?
The name of InTheMood-RU-PVE points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 94.25.170.41:34015.
What build of Rust does InTheMood-RU-PVE use?
On Windows, InTheMood-RU-PVE runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does InTheMood-RU-PVE run its wipes?
An estimate from the force wipe gives InTheMood-RU-PVE's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 26 days 8 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on InTheMood-RU-PVE mean?
These are the tags InTheMood-RU-PVE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does InTheMood-RU-PVE appear?
These Rust Server Trends lists include InTheMood-RU-PVE: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto InTheMood-RU-PVE?
Enter client.connect 94.25.170.41:34015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.