Station XX-15946 · no signal
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD
Offline 93.123.156.69:28035 checked 22d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,946
- top 71%
- Last wipe
- 23d ago
- weekly schedule
- Next wipe
- 4d 3h
- Mon 2 Nov, 09:01 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 09:01 UTC, in 4d 3h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
You will find no gather rate in the name of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. 50 players is the most a group can hold. In minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD right now?
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is not responding at this moment and is offline, last seen 22 days 22 hours ago.
How does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD rank against other Rust servers?
The last seven days of player hours place CHOYKA RUST №3[ONE GRID] ZOMBIE MOD at #15,946, in the top 71% of all ranked servers.
Server facts
How reliably does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD stay online?
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is down at the moment; the last recorded contact was 22 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 6 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD hosted?
Nothing about a region comes from CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 93.123.156.69:28035.
What build of Rust does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD use?
On Linux, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD run its wipes?
From weekly: 7 days after its last wipe the next wipe of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is estimated. Monday 2 November at 09:01 UTC is when its next wipe is due. 23 days 20 hours is how long the current world has been running. Its tags state a weekly wipe schedule.
Server tags
What do the server tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD mean?
Tags published by CHOYKA RUST №3[ONE GRID] ZOMBIE MOD and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts50 (Group limit): The team limit is 50; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD appear?
You will find CHOYKA RUST №3[ONE GRID] ZOMBIE MOD on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live, Rust battlefield servers and Rust zombie servers, by recorded population. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Join the server
What steps get you onto CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
You can connect by pressing F1 in Rust and typing client.connect 93.123.156.69:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.