Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station EU-4720 · recording

Hunt and Chill PVE Rust

Online EU 91.98.186.104:28080 checked 3h ago

monthly wipes vanillamoddedcarbonpve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#4,720
top 21% · #1641 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-4720 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 43 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW27d ago M0.6rising 4 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
45/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
34/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
30/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
32/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average
35/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
39/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Hunt and Chill PVE Rust?

Hunt and Chill PVE Rust runs a procedural map of size 3,500 with seed 254915660, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Hunt and Chill PVE Rust?

You will find no gather rate in the name of Hunt and Chill PVE Rust. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Hunt and Chill PVE Rust right now?

At this moment, Hunt and Chill PVE Rust records 0 players across 10 slots. The seven-day average is 0 players, with a peak of 3. The last 48 hours show their highest activity at 19:00 UTC, averaging 1 players.

How does Hunt and Chill PVE Rust rank against other Rust servers?

For player hours across the last seven days, Hunt and Chill PVE Rust takes #4,720 overall and #1,641 in Europe, inside the top 21% of all ranked servers.

Operator and location

How reliably does Hunt and Chill PVE Rust stay online?

Hunt and Chill PVE Rust is up at the moment. Its reported uptime points to a restart about 8 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Hunt and Chill PVE Rust perform under load?

The 48-hour average is 136 server fps; 104 is the lowest observed. At its highest, it carried 79,461 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,443 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Hunt and Chill PVE Rust hosted?

The EU tag is how Hunt and Chill PVE Rust lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 91.98.186.104:28080.

What build of Rust does Hunt and Chill PVE Rust use?

Hunt and Chill PVE Rust is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Hunt and Chill PVE Rust?

On average, the busiest point of its recent wipes drew 4 players. 43 hours after the latest wipe, the crowd peaked.

How often does Hunt and Chill PVE Rust wipe, and on which days?

At the force wipe each month Hunt and Chill PVE Rust wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 1 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Hunt and Chill PVE Rust mean?

These are the tags Hunt and Chill PVE Rust publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Hunt and Chill PVE Rust appear?

The Rust Server Trends lists that take in Hunt and Chill PVE Rust are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to Hunt and Chill PVE Rust?

To join, enter client.connect 91.98.186.104:28080 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/VhumPqkx7K.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.