Rust Server TrendsSeismic network · station log
Recording Stations11,602 Players40,013 Active2,858 Wipes · 3 h134 48 h

Station US-3058 · recording

RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28035 checked 8m ago

1000x weekly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 5
Rank
#3,058
top 14% · #508 in NA
Last wipe
10h ago
weekly schedule
Next wipe
6d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station US-3058 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Thu 07:00 UTC
Peak · 48 h
5most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0246807:0016:0002:0010:0019:0004:00Wiped Thu 29 Oct, 17:07 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608007:0016:0002:0010:0019:0004:00Wiped Thu 29 Oct, 17:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

usual gap
1 daysbetween real wipes
on rhythm
62%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
33%else halves by day 2.5

Coming wipes

  1. 6d 12hThu 5 Nov, 19:00 UTCFW
  2. 13d 11hThu 12 Nov, 17:07 UTC
  3. 20d 11hThu 19 Nov, 17:07 UTC
  4. 27d 11hThu 26 Nov, 17:07 UTC
  5. 34d 12hThu 3 Dec, 19:00 UTCFW
  6. 41d 11hThu 10 Dec, 17:07 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 17:07 UTC12h ago – – – – running 1
Thu 22 Oct, 17:08 UTC7d ago M0.6rising 5 halved by day 4 7 days 1
Thu 15 Oct, 17:07 UTC14d ago M0.3rising 3 held half 7 days 1
Thu 8 Oct, 17:07 UTC21d ago M0.3rising 4 halved by day 1 7 days 2
Wed 7 Oct, 18:10 UTC22d ago M0.5rising 4 – 1 days 1
Tue 6 Oct, 18:11 UTC23d ago M0.6rising 4 – 1 days 0
Mon 5 Oct, 18:11 UTC24d ago M0.3rising 4 – 1 days 2
Sun 4 Oct, 18:11 UTC25d ago M0.3rising 3 – 1 days 1
Sat 3 Oct, 18:11 UTC26d ago M0.3rising 3 – 1 days 1
Fri 2 Oct, 18:11 UTC27d ago M0.0rising 4 – 1 days 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1000x · weekly · 2 on average
1/ 100
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average
1/ 100
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average
3/ 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 100000x · weekly · 3 on average
0/ 100
[US] Void Servers PVE 1000X|Kits|Loot+|NoBPs|Events NA · groups of 8+ · 1000x · monthly · 4 on average
2/ 50
World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones NA · groups of 10+ · 1000x · monthly · 3 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?

Generated by the game, the map on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500 with seed 865977. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name RustGamingNation Hapis.

Which settings and rules apply on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?

Going by its name, RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] runs 1000x gather. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?

A reading taken now shows 0 players on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree], which has 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 5. The last 48 hours show their highest activity at 21:00 UTC, averaging 4 players.

How does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

The last seven days of player hours place RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] at #3,058, in the top 14% of all ranked servers and #508 in North America.

Server facts

How reliably does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] stay online?

Right now, you can reach RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]. Going by the uptime figure it reports, it restarted about 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] hold a steady tick rate?

The 48-hour average is 46 server fps; 15 is the lowest observed. The world held up to 141,622 entities at its peak, buildings and deployables included. Memory use peaked at 4,918 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] hosted?

Its region code is us5, and RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] lists itself in North America with the NA tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 91.229.114.68:28035.

What build of Rust does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] use?

Rust network protocol 2635 and build 168909 on Linux is what RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?

4 players, on average, was the busiest crowd at its recent wipes. 7 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 2.5 it fell below half in the wipes where it didn't hold.

On what timetable does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] run its wipes?

Lately the wipes at RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] have come about every 1 days. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 10 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] mean?

These are the tags RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus5 (Region code): You'll see it listed with the region code us5; ^w (Weekly): Wipes happen weekly; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] appear?

You will find RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] on the following Rust Server Trends lists: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.

How to join

How do you connect to RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?

You can connect by pressing F1 in Rust and typing client.connect 91.229.114.68:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://rustgamingnation.com/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rus5
Region code You'll see it listed with the region code us5.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.