Station US-1847 · recording
World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones
Online NA · us4 168.100.160.18:28015 checked 6m ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M0.2▼falling
- −2 players on the day
- 7-day average
- 3
- peak 8
- Rank
- #1,847
- top 8% · #284 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M0.2▼falling−2 players
- Sharpest hour
- −3into Wed 20:00 UTC
- Peak · 48 h
- 6most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
- wipe-day peak
- 9players, last three wipes
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:37 UTC FW27d ago | M0.8▲rising | 9 | – | running | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones?
The procedural map on World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones is size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Fly Jets, Planes and UFOs!.
Which settings and rules apply on World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones?
Going by its name, World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones runs 1000x gather. Up to 10 players can be in a group. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones right now?
1 of the 100 slots on World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones are filled right now. The seven-day average is 3 players, with a peak of 8. Averaged over the last 48 hours, the busiest hour was 02:00 UTC at 5 players.
How does World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones rank against other Rust servers?
The last seven days of player hours place World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones at #1,847, in the top 8% of all ranked servers and #284 in North America.
Server details
How reliably does World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones stay online?
As recorded now, World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones is running. Going by the uptime figure it reports, it restarted about 23 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones hold a steady tick rate?
Its average server fps over the last 48 hours was 58, and it never dropped below 4. At its highest, it carried 127,804 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,505 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones run from?
The NA tag puts World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones in North America, and the region code it publishes is us4. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 168.100.160.18:28015.
What build of Rust does World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones use?
World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones?
9 players, on average, was the busiest crowd at its recent wipes. 32 hours after the latest wipe, the crowd peaked.
On what timetable does World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones run its wipes?
At the force wipe each month World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 19 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones mean?
Tags published by World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus4 (Region code): You'll see it listed with the region code us4; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones appear?
The Rust Server Trends lists that take in World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones are: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.
Join the server
What steps get you onto World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones?
You can connect by pressing F1 in Rust and typing client.connect 168.100.160.18:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/slayersgg.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
