Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players44,156 Active3,059 Wipes · 3 h105 48 h

Station US-3287 · recording

RGN 500x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28023 checked 13m ago

500x weekly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 6
Rank
#3,287
top 15% · #542 in NA
Last wipe
6d ago
weekly schedule
Next wipe
8h
Thu 29 Oct, 17:09 UTC
Seismic record · station US-3287 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Tue 22:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:09 UTC, in 8h. Every Thursday at 17:09 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
60%else halves by day 4

Coming wipes

  1. 8hThu 29 Oct, 17:09 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 14d 8hThu 12 Nov, 17:09 UTC
  4. 21d 8hThu 19 Nov, 17:09 UTC
  5. 28d 8hThu 26 Nov, 17:09 UTC
  6. 35d 10hThu 3 Dec, 19:00 UTCFW
  7. 42d 8hThu 10 Dec, 17:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 17:09 UTC6d ago M0.6rising 6 – running 2
Thu 15 Oct, 17:10 UTC13d ago M0.5rising 3 held half 7 days 0
Thu 8 Oct, 17:10 UTC20d ago M0.7rising 5 held half 7 days 0
Thu 1 Oct, 17:09 UTC FW27d ago M0.9rising 8 halved by day 6 7 days 0
Thu 24 Sep, 17:10 UTC34d ago M0.8rising 7 halved by day 2 7 days 1
Thu 17 Sep, 17:11 UTC41d ago M0.5rising 3 held half 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average
0/ 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 100000x · weekly · 3 on average
2/ 100
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1000x · weekly · 2 on average
0/ 100
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average
0/ 100
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average
2/ 100
GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 15x · monthly · 45 on average
8/ 115
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 1919363505, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named RustGamingNation Procedural.

Which settings and rules apply on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Its name points to a gather rate of 500x on RGN 500x PvE [Events|Purge|Zombies|SkillTree]. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.

Population

How many players are recorded on RGN 500x PvE [Events|Purge|Zombies|SkillTree] right now?

0 of the 100 slots on RGN 500x PvE [Events|Purge|Zombies|SkillTree] are filled right now. Across seven days this server recorded an average of 1 players and a peak of 6. The last 48 hours show their highest activity at 22:00 UTC, averaging 2 players.

How does RGN 500x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] is #542 in North America and #3,287 worldwide on the past week's player hours, within the top 15% of ranked servers.

Server facts

How reliably does RGN 500x PvE [Events|Purge|Zombies|SkillTree] stay online?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] is up at the moment. Its reported uptime points to a restart about 6 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does RGN 500x PvE [Events|Purge|Zombies|SkillTree] perform under load?

Its average server fps over the last 48 hours was 29, and it never dropped below 10. At its highest, it carried 68,630 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,161 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run from?

The NA tag puts RGN 500x PvE [Events|Purge|Zombies|SkillTree] in North America, and the region code it publishes is us5. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 91.229.114.68:28023 is the address it uses.

Which Rust version is RGN 500x PvE [Events|Purge|Zombies|SkillTree] running?

Rust network protocol 2635 and build 168909 on Linux is what RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

On average, the busiest point of its recent wipes drew 5 players. 29 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 60% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.

On what timetable does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run its wipes?

At RGN 500x PvE [Events|Purge|Zombies|SkillTree] the wipes follow a every Thursday at 17:09 UTC rhythm. The date of its next wipe is Thursday 29 October at 17:09 UTC. It has run its current world for 6 days 15 hours. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] mean?

These are the tags RGN 500x PvE [Events|Purge|Zombies|SkillTree] publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): You'll see it listed with the region code us5; ^w (Weekly): Wipes happen weekly; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RGN 500x PvE [Events|Purge|Zombies|SkillTree] appear?

You will find RGN 500x PvE [Events|Purge|Zombies|SkillTree] on the following Rust Server Trends lists: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

How to join

What steps get you onto RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 91.229.114.68:28023 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://rustgamingnation.com/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code You'll see it listed with the region code us5.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.