Station US-4181 · recording
<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>
Online NA · us5 91.229.114.24:28075 checked 7m ago
- Players now
- 0/ 300
- 0% full
- Motion · 24 h
- M0.2▼falling
- −2 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #4,181
- top 19% · #701 in NA
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 300 slots
- Motion · 24 h
- M0.2▼falling−2 players
- Sharpest hour
- −2into Tue 03:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.9 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 17:09 UTC24d ago | M0.0■steady | 2 | – | running | 2 | |
| Thu 1 Oct, 18:38 UTC FW27d ago | M0.3▲rising | 2 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
Generated by the game, the map on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is procedural, size 4,500 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
No gather rate appears in the name of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
0 of the 300 slots on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 22:00 UTC, averaging 2 players.
How does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> rank against other Rust servers?
<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is #701 in North America and #4,181 worldwide on the past week's player hours, within the top 19% of ranked servers.
Server details
How reliably does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> stay online?
As recorded now, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is running. The uptime it reports puts its last restart about 5 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> hold a steady tick rate?
The 48-hour average is 51 server fps; 18 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 168,013. It reached a ceiling of 14,770 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run from?
The NA tag puts <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> in North America, and the region code it publishes is us5. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 91.229.114.24:28075.
What build of Rust does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> use?
On Linux, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
On average, the busiest point of its recent wipes drew 2 players. 42 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> wipe, and on which days?
The rhythm of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 24 days 5 hours.
Server tags
What do the server tags on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> mean?
The game's server browser reads the tags <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> publishes: gmrust (Game mode): Survival in standard Rust; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus5 (Region code): Region code: us5; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser; sc1 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> appear?
These Rust Server Trends lists include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
Enter client.connect 91.229.114.24:28075 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
