Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players73,164 Active3,682 Wipes · 3 h113 48 h

Station US-2468 · recording

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA

Online 91.229.114.221:28083 checked 10m ago

weekly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 6
Rank
#2,468
top 11%
Last wipe
6d ago
weekly schedule
Next wipe
7h
Thu 29 Oct, 05:10 UTC
Seismic record · station US-2468 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−3into Tue 22:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct21 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 05:10 UTC, in 7h. Its weekly schedule tag · low confidence

usual gap
3.9 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7hThu 29 Oct, 05:10 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 14d 7hThu 12 Nov, 05:10 UTC
  4. 21d 7hThu 19 Nov, 05:10 UTC
  5. 28d 7hThu 26 Nov, 05:10 UTC
  6. 35d 21hThu 3 Dec, 19:00 UTCFW
  7. 42d 7hThu 10 Dec, 05:10 UTC

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 05:10 UTC6d ago M0.7rising 6 – running 1
Sun 18 Oct, 12:07 UTC10d ago M0.3rising 2 held half 3.7 days 0
Sun 11 Oct, 19:57 UTC17d ago M0.3rising 2 held half 6.7 days 0
Wed 7 Oct, 16:36 UTC21d ago M0.0rising 1 – 4.1 days 0
Tue 6 Oct, 14:29 UTC22d ago M0.0rising 1 – 1.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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6/ 100
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[SEA]Singapore PVEx20 10/23/26 SkillTree Events EA · groups of 8+ · weekly · 6 on average
4/ 50
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average
3/ 50
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

The procedural map on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is size 3,500 with seed 1926361453, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

You will find no gather rate in the name of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA right now?

0 of the 50 slots on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA are filled right now. Averaged across the last seven days the population was 2 players, reaching a peak of 6. The busiest point in the last 48 hours came at 20:00 UTC, averaging 4 players.

How does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA rank against other Rust servers?

The last seven days of player hours place ASHFALL | PvE Weekly | Hardcore Base Defense | BETA at #2,468, in the top 11% of all ranked servers.

Server facts

How reliably does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA stay online?

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is up at the moment. Its reported uptime points to a restart about 5 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA perform under load?

The 48-hour average is 52 server fps; 37 is the lowest observed. The world held up to 72,685 entities at its peak, buildings and deployables included. Its highest memory use was 3,412 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA run from?

No region comes from ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, though its region code is us5. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 91.229.114.221:28083.

What build of Rust does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA use?

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

On average, the busiest point of its recent wipes drew 3 players. 14 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA wipe, and on which days?

The prediction is taken from its tag, since ASHFALL | PvE Weekly | Hardcore Base Defense | BETA has too few wipes on record to confirm the schedule. Thursday 29 October at 05:10 UTC is when its next wipe is due. The present world dates from 6 days 16 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA mean?

Tags published by ASHFALL | PvE Weekly | Hardcore Base Defense | BETA and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): You'll see it listed with the region code us5; ^w (Weekly): The server wipes every week; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA appear?

These Rust Server Trends lists include ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How to join

How do you connect to ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

To join, enter client.connect 91.229.114.221:28083 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/qr6JXaVQTq.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code You'll see it listed with the region code us5.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.