Rust Server TrendsSeismic network · station log
Recording Stations11,602 Players40,013 Active2,858 Wipes · 3 h134 48 h

Station US-9193 · recording

RGN 25x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28123 checked 11m ago

25x weekly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 2
Rank
#9,193
top 41% · #1239 in NA
Last wipe
12h ago
weekly schedule
Next wipe
6d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station US-9193 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Fri 03:00 UTC
Peak · 48 h
2most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.511.5207:0016:0002:0010:0019:0004:00Wiped Thu 29 Oct, 17:08 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608007:0016:0002:0010:0019:0004:00Wiped Thu 29 Oct, 17:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 41% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
83%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1.5

Coming wipes

  1. 6d 12hThu 5 Nov, 19:00 UTCFW
  2. 13d 11hThu 12 Nov, 17:08 UTC
  3. 20d 11hThu 19 Nov, 17:08 UTC
  4. 27d 11hThu 26 Nov, 17:08 UTC
  5. 34d 12hThu 3 Dec, 19:00 UTCFW
  6. 41d 11hThu 10 Dec, 17:08 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 17:08 UTC12h ago – – – – running 0
Fri 23 Oct, 14:23 UTC6d ago M0.0rising 1 halved by day 1 6.1 days 0
Thu 15 Oct, 17:08 UTC14d ago M0.0rising 1 halved by day 1 7.9 days 0
Thu 8 Oct, 17:09 UTC21d ago M0.0steady 0 – 7 days 0
Thu 1 Oct, 17:08 UTC FW28d ago M0.3rising 2 halved by day 2 7 days 0
Thu 24 Sep, 17:09 UTC35d ago M0.0rising 1 halved by day 2 7 days 0
Thu 17 Sep, 17:09 UTC42d ago M0.0rising 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average
3/ 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 100000x · weekly · 3 on average
0/ 100
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1000x · weekly · 2 on average
1/ 100
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average
1/ 100
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average
0/ 100
GOM 25x PVE Grumpy Old Man Bi-Weekly |Kits|Skins|BackPack|Shop| NA · groups of 15+ · 25x · biweekly · 6 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

The procedural map on RGN 25x PvE [Events|Purge|Zombies|SkillTree] is size 3,000 with seed 219684016, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is RustGamingNation Procedural.

Which settings and rules apply on RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

25x gather is what RGN 25x PvE [Events|Purge|Zombies|SkillTree] runs, judging by its name. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on RGN 25x PvE [Events|Purge|Zombies|SkillTree] right now?

A reading taken now shows 0 players on RGN 25x PvE [Events|Purge|Zombies|SkillTree], which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 04:00 UTC, averaging 1 players.

How does RGN 25x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

For player hours across the last seven days, RGN 25x PvE [Events|Purge|Zombies|SkillTree] takes #9,193 overall and #1,239 in North America, inside the top 41% of all ranked servers.

Operator and location

How reliably does RGN 25x PvE [Events|Purge|Zombies|SkillTree] stay online?

As recorded now, RGN 25x PvE [Events|Purge|Zombies|SkillTree] is running. Its reported uptime points to a restart about 3 hours ago. 153 of 168 hours in the last 7 full days were up time, 91% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does RGN 25x PvE [Events|Purge|Zombies|SkillTree] hold a steady tick rate?

The 48-hour average is 60 server fps; 60 is the lowest observed. At its highest, it carried 47,046 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,044 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is RGN 25x PvE [Events|Purge|Zombies|SkillTree] hosted?

Its region code is us5, and RGN 25x PvE [Events|Purge|Zombies|SkillTree] lists itself in North America with the NA tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 91.229.114.137:28123.

Which Rust version is RGN 25x PvE [Events|Purge|Zombies|SkillTree] running?

Rust network protocol 2635 and build 168909 on Linux is what RGN 25x PvE [Events|Purge|Zombies|SkillTree] runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

The recent wipes averaged a busiest count of 1 players. 5 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.5.

On what timetable does RGN 25x PvE [Events|Purge|Zombies|SkillTree] run its wipes?

The wipe rhythm at RGN 25x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:08 UTC. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 12 hours. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on RGN 25x PvE [Events|Purge|Zombies|SkillTree] mean?

These are the tags RGN 25x PvE [Events|Purge|Zombies|SkillTree] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): You'll see it listed with the region code us5; ^w (Weekly): The server wipes every week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RGN 25x PvE [Events|Purge|Zombies|SkillTree] appear?

The Rust Server Trends lists that take in RGN 25x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.

Join the server

How do you connect to RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

To join, enter client.connect 91.229.114.137:28123 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://rustgamingnation.com/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code You'll see it listed with the region code us5.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.