Station EU-2074 · recording
[GER/PVE] Fette Beute #2 Raiding Zombies New Generation
Online EU 91.212.121.215:28025 checked 11m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 2
- peak 11
- Rank
- #2,074
- top 9% · #803 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −6into Tue 22:00 UTC
- Peak · 48 h
- 9most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
- wipe-day peak
- 25players, last three wipes
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 25, 27 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:29 UTC FW27d ago | M1.4▲rising | 25 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [GER/PVE] Fette Beute #2 Raiding Zombies New Generation?
Generated by the game, the map on [GER/PVE] Fette Beute #2 Raiding Zombies New Generation is procedural, size 4,500 with seed 1037960418. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [GER/PVE] Fette Beute #2 Raiding Zombies New Generation?
No gather rate appears in the name of [GER/PVE] Fette Beute #2 Raiding Zombies New Generation. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [GER/PVE] Fette Beute #2 Raiding Zombies New Generation right now?
A reading taken now shows 0 players on [GER/PVE] Fette Beute #2 Raiding Zombies New Generation, which has 100 slots. The seven-day average is 2 players, with a peak of 11. The last 48 hours show their highest activity at 20:00 UTC, averaging 8 players.
How does [GER/PVE] Fette Beute #2 Raiding Zombies New Generation rank against other Rust servers?
The last seven days of player hours place [GER/PVE] Fette Beute #2 Raiding Zombies New Generation at #2,074, in the top 9% of all ranked servers and #803 in Europe.
Server facts
How reliably does [GER/PVE] Fette Beute #2 Raiding Zombies New Generation stay online?
Right now, you can reach [GER/PVE] Fette Beute #2 Raiding Zombies New Generation. Going by the uptime figure it reports, it restarted about 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does [GER/PVE] Fette Beute #2 Raiding Zombies New Generation hold a steady tick rate?
Its average server fps over the last 48 hours was 148, and it never dropped below 56. At its highest, it carried 160,841 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,764 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [GER/PVE] Fette Beute #2 Raiding Zombies New Generation hosted?
With its EU tag, [GER/PVE] Fette Beute #2 Raiding Zombies New Generation lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 91.212.121.215:28025 is the address it uses.
Which Rust version is [GER/PVE] Fette Beute #2 Raiding Zombies New Generation running?
On Windows, [GER/PVE] Fette Beute #2 Raiding Zombies New Generation runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [GER/PVE] Fette Beute #2 Raiding Zombies New Generation?
On average, the busiest point of its recent wipes drew 25 players. 27 hours after the latest wipe, the crowd peaked.
On what timetable does [GER/PVE] Fette Beute #2 Raiding Zombies New Generation run its wipes?
The force wipe is the only wipe [GER/PVE] Fette Beute #2 Raiding Zombies New Generation takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 7 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on [GER/PVE] Fette Beute #2 Raiding Zombies New Generation mean?
Tags published by [GER/PVE] Fette Beute #2 Raiding Zombies New Generation and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [GER/PVE] Fette Beute #2 Raiding Zombies New Generation appear?
The Rust Server Trends lists that take in [GER/PVE] Fette Beute #2 Raiding Zombies New Generation are: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to [GER/PVE] Fette Beute #2 Raiding Zombies New Generation?
Enter client.connect 91.212.121.215:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://www.fette-beute.info.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
