Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players35,442 Active2,860 Wipes · 3 h74 48 h

Station XX-2515 · recording

[GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge

Online 91.212.121.215:28015 checked 12m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 8
Rank
#2,515
top 11%
Last wipe
27d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-2515 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−3into Wed 23:00 UTC
Peak · 48 h
8most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak
15players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago M1.2rising 15 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
22/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
5/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
6/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
7/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
16/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
7/ 75
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

The procedural map on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge is size 4,500 with seed 1992723065, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

The name of [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge gives no gather rate. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

At this moment, [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge records 0 players across 100 slots. Across seven days this server recorded an average of 2 players and a peak of 8. The last 48 hours show their highest activity at 19:00 UTC, averaging 6 players.

How does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge rank against other Rust servers?

Over the last seven days, [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge recorded enough player hours to reach #2,515 worldwide, placing it in the top 11% of all ranked servers.

Operator and location

How reliably does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge stay online?

[GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge is up at the moment. The uptime it reports puts its last restart about 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge perform under load?

Across the last 48 hours it averaged 182 server fps, with a floor of 141. The world held up to 163,253 entities at its peak, buildings and deployables included. Memory use peaked at 4,716 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge hosted?

The name of [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 91.212.121.215:28015 is the address it uses.

What build of Rust does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge use?

Rust network protocol 2635 and build 168909 on Windows is what [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

On average, the busiest point of its recent wipes drew 15 players. The peak on the most recent wipe came 46 hours after the wipe.

How often does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge wipe, and on which days?

Once a month [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 12 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge mean?

These are the tags [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge appear?

These Rust Server Trends lists include [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

To join, enter client.connect 91.212.121.215:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://www.fette-beute.info.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.