Station EU-4447 · recording
[EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town
Online EU 90.24.140.163:28015 checked 9m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #4,447
- top 20% · #1572 in EU
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 9d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Tue 08:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
- wipe-day peak
- 5players, last three wipes
Coming wipes
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW26d ago | M0.7▲rising | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town?
The procedural map on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town is size 4,500 with seed 1020076338, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town?
Going by its name, [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town runs 1x gather. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town?
At this moment, [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 3. The busiest point in the last 48 hours came at 09:00 UTC, averaging 2 players.
How does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town rank against other Rust servers?
For player hours across the last seven days, [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town takes #4,447 overall and #1,572 in Europe, inside the top 20% of all ranked servers.
Server details
How reliably does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town stay online?
As recorded now, [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town is running. Going by the uptime figure it reports, it restarted about 4 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town perform under load?
Its average server fps over the last 48 hours was 60, and it never dropped below 57. Buildings, deployables and all the rest of the world's entities brought it to a high of 129,514. Its highest memory use was 5,076 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town hosted?
The EU tag is how [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 90.24.140.163:28015.
What build of Rust does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town use?
[EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town?
The recent wipes averaged a busiest count of 5 players. 2 hours into the latest wipe, the crowd reached its peak.
How often does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town wipe, and on which days?
The force wipe is the only wipe [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 25 days 23 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town mean?
The game's server browser reads the tags [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town appear?
You will find [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
How to join
What steps get you onto [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town?
To join, enter client.connect 90.24.140.163:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://gameland.fr/rust/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
