Station EU-2835 · recording
[CZ/SK] ParadiseRust.eu | PVE | Convoy
Online EU 87.236.196.30:25566 checked 11m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 7
- Rank
- #2,835
- top 13% · #1074 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 11h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Wed 00:00 UTC
- Peak · 48 h
- 6most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW27d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [CZ/SK] ParadiseRust.eu | PVE | Convoy?
The procedural map on [CZ/SK] ParadiseRust.eu | PVE | Convoy is size 4,500 with seed 88859805, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on [CZ/SK] ParadiseRust.eu | PVE | Convoy?
You will find no gather rate in the name of [CZ/SK] ParadiseRust.eu | PVE | Convoy. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [CZ/SK] ParadiseRust.eu | PVE | Convoy right now?
A reading taken now shows 0 players on [CZ/SK] ParadiseRust.eu | PVE | Convoy, which has 100 slots. The seven-day average is 1 players, with a peak of 7. The last 48 hours show their highest activity at 15:00 UTC, averaging 5 players.
How does [CZ/SK] ParadiseRust.eu | PVE | Convoy rank against other Rust servers?
For player hours across the last seven days, [CZ/SK] ParadiseRust.eu | PVE | Convoy takes #2,835 overall and #1,074 in Europe, inside the top 13% of all ranked servers.
Server details
How reliably does [CZ/SK] ParadiseRust.eu | PVE | Convoy stay online?
[CZ/SK] ParadiseRust.eu | PVE | Convoy is up at the moment. The uptime it reports puts its last restart about 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [CZ/SK] ParadiseRust.eu | PVE | Convoy perform under load?
The 48-hour average is 60 server fps; 57 is the lowest observed. At its highest, it carried 155,742 entities: buildings, deployables and the world's other contents. It reached a ceiling of 6,208 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [CZ/SK] ParadiseRust.eu | PVE | Convoy run from?
With its EU tag, [CZ/SK] ParadiseRust.eu | PVE | Convoy lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 87.236.196.30:25566.
What build of Rust does [CZ/SK] ParadiseRust.eu | PVE | Convoy use?
On Linux, [CZ/SK] ParadiseRust.eu | PVE | Convoy runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on [CZ/SK] ParadiseRust.eu | PVE | Convoy?
4 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.
How often does [CZ/SK] ParadiseRust.eu | PVE | Convoy wipe, and on which days?
The force wipe is the only wipe [CZ/SK] ParadiseRust.eu | PVE | Convoy takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 13 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [CZ/SK] ParadiseRust.eu | PVE | Convoy mean?
The game's server browser reads the tags [CZ/SK] ParadiseRust.eu | PVE | Convoy publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [CZ/SK] ParadiseRust.eu | PVE | Convoy appear?
You will find [CZ/SK] ParadiseRust.eu | PVE | Convoy on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind [CZ/SK] ParadiseRust.eu | PVE | Convoy?
No other server we track uses the paradiserust.eu hostname that [CZ/SK] ParadiseRust.eu | PVE | Convoy publishes.
Join the server
What steps get you onto [CZ/SK] ParadiseRust.eu | PVE | Convoy?
Enter client.connect 87.236.196.30:25566 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/tRwP7kMW63.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
