Rust Server TrendsSeismic network · station log
Recording Stations11,844 Players90,018 Active3,736 Wipes · 3 h420 48 h

Station XX-6920 · recording

ИРКУТСК | BAIKALLOOT | PVE

Online 85.234.116.61:5000 checked 11m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#6,920
top 31%
Last wipe
12d ago
monthly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-6920 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 07:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5222:0011:0020:0004:0012:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0011:0020:0004:0012:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap
5.8 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 10:13 UTC12d ago M0.0steady 1 – running 1
Sun 11 Oct, 15:03 UTC18d ago M0.0rising 1 – 5.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 33 on average
31/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
32/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 28 on average
50/ 140
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
70/ 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 24 on average
37/ 150
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
20/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ИРКУТСК | BAIKALLOOT | PVE?

The procedural map on ИРКУТСК | BAIKALLOOT | PVE is size 3,500 with seed 471471404, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on ИРКУТСК | BAIKALLOOT | PVE?

The name of ИРКУТСК | BAIKALLOOT | PVE gives no gather rate. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on ИРКУТСК | BAIKALLOOT | PVE?

At this moment, ИРКУТСК | BAIKALLOOT | PVE records 0 players across 200 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The last 48 hours show their highest activity at 08:00 UTC, averaging 1 players.

How does ИРКУТСК | BAIKALLOOT | PVE rank against other Rust servers?

Over the last seven days, ИРКУТСК | BAIKALLOOT | PVE recorded enough player hours to reach #6,920 worldwide, placing it in the top 31% of all ranked servers.

Operator and location

How reliably does ИРКУТСК | BAIKALLOOT | PVE stay online?

Right now, you can reach ИРКУТСК | BAIKALLOOT | PVE. Its reported uptime points to a restart about 14 hours ago. 135 of 168 hours in the last 7 full days were up time, 80% of the total. On 11 October 2026 it was recorded for the first time by Rust Server Trends.

Does ИРКУТСК | BAIKALLOOT | PVE hold a steady tick rate?

Across the last 48 hours it averaged 126 server fps, with a floor of 74. At its highest, it carried 67,060 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,223 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is ИРКУТСК | BAIKALLOOT | PVE hosted?

No region tag comes from ИРКУТСК | BAIKALLOOT | PVE, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 85.234.116.61:5000 is the address it uses.

What build of Rust does ИРКУТСК | BAIKALLOOT | PVE use?

Rust network protocol 2635 and build 168909 on Linux is what ИРКУТСК | BAIKALLOOT | PVE runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on ИРКУТСК | BAIKALLOOT | PVE?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 7 hours after the wipe.

How often does ИРКУТСК | BAIKALLOOT | PVE wipe, and on which days?

At the force wipe each month ИРКУТСК | BAIKALLOOT | PVE wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 12 days 11 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on ИРКУТСК | BAIKALLOOT | PVE mean?

These are the tags ИРКУТСК | BAIKALLOOT | PVE publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ИРКУТСК | BAIKALLOOT | PVE appear?

You will find ИРКУТСК | BAIKALLOOT | PVE on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto ИРКУТСК | BAIKALLOOT | PVE?

To join, enter client.connect 85.234.116.61:5000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp200
Max players Slots: 200.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.