Rust Server TrendsSeismic network · station log
Recording Stations11,706 Players60,014 Active3,275 Wipes · 3 h128 48 h

Station XX-15779 · no signal

Domee-Test-Server

Offline 85.215.88.94:31000 checked 27d ago

weekly wipes vanillapve
Connect
Players now
1/ 40
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,779
top 69%
Last wipe
27d ago
weekly schedule
Next wipe
19h
Fri 30 Oct, 20:56 UTC
Seismic record · station XX-15779 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 20:56 UTC, in 19h. Its weekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 19hFri 30 Oct, 20:56 UTC
  2. 6d 17hThu 5 Nov, 19:00 UTCFW
  3. 7d 19hFri 6 Nov, 20:56 UTC
  4. 14d 19hFri 13 Nov, 20:56 UTC
  5. 21d 19hFri 20 Nov, 20:56 UTC
  6. 28d 19hFri 27 Nov, 20:56 UTC
  7. 34d 17hThu 3 Dec, 19:00 UTCFW
  8. 35d 19hFri 4 Dec, 20:56 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 20:56 UTC27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
KimagureJP EA · groups of 8+ · weekly · 1 on average
1/ 30
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] groups of 200+ · 1x · weekly · 13 on average
9/ 100
#3 Wasilisc PvE х5 EU · groups of 8+ · weekly · 9 on average
4/ 200
[SEA]Singapore PVEx20 10/23/26 SkillTree Events EA · groups of 8+ · weekly · 6 on average
0/ 50
RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average
15/ 50
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average
5/ 30
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Domee-Test-Server?

Domee-Test-Server runs a procedural map of size 3,000 with seed 1761526675, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Domee-Test-Server?

You will find no gather rate in the name of Domee-Test-Server. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Domee-Test-Server right now?

A reading taken now finds Domee-Test-Server offline; the most recent activity was 27 days 3 hours ago.

How does Domee-Test-Server rank against other Rust servers?

On player hours for the past week, Domee-Test-Server sits at #15,779, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Domee-Test-Server stay online?

No contact with Domee-Test-Server right now, and the last recorded contact was 27 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.

Where in the world is Domee-Test-Server hosted?

No region is published by Domee-Test-Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 85.215.88.94:31000 is the address it uses.

Which Rust version is Domee-Test-Server running?

Rust network protocol 2634 and build 166586 on Linux is what Domee-Test-Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Domee-Test-Server?

On average, the busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.

On what timetable does Domee-Test-Server run its wipes?

The prediction is taken from its tag, since Domee-Test-Server has too few wipes on record to confirm the schedule. The date of its next wipe is Friday 30 October at 20:56 UTC. It has run its current world for 27 days 4 hours. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on Domee-Test-Server mean?

Tags published by Domee-Test-Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Domee-Test-Server appear?

These Rust Server Trends lists include Domee-Test-Server: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Weekly.

How to join

What steps get you onto Domee-Test-Server?

Enter client.connect 85.215.88.94:31000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,^v,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.