Rust Server TrendsSeismic network · station log
Recording Stations11,693 Players37,607 Active2,934 Wipes · 3 h91 48 h

Station SA-15939 · no signal

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build

Offline SA 83.223.173.30:28015 checked 23d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,939
top 71% · #208 in SA
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station SA-15939 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep4 Oct8 Oct12 Oct

Top 71% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctTue 22 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 09:02 UTC25d ago M0.5rising 3 – running 0
Tue 22 Sep, 10:04 UTC36d ago M0.5rising 3 held half 11 days 0
Sat 19 Sep, 08:26 UTC39d ago M0.0steady 1 halved by day 1 3.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
0/ 200
351/ 450
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 218 on average
44/ 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 83 on average
27/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 67 on average
23/ 250
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 37 on average
16/ 400
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build runs a procedural map of size 2,500 with seed 1, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

You will find no gather rate in the name of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build. The group limit is 8 players, the game's default. minigames & battle royale is the game mode, parkour, Bedwars, battle royale and arenas. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build right now?

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is not responding at this moment and is offline, last seen 23 days 3 hours ago.

How does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build rank against other Rust servers?

The last seven days of player hours place [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build at #15,939, in the top 71% of all ranked servers and #208 in South America.

Server facts

How reliably does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build stay online?

No contact with [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build right now, and the last recorded contact was 23 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 18 September 2026 is when Rust Server Trends first recorded it.

Where in the world is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build hosted?

With its SA tag, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build lists itself in South America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 83.223.173.30:28015.

Which Rust version is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build running?

On Windows, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 8 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build wipe, and on which days?

No next wipe can be predicted for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 17 hours is how long the current world has been running.

Server tags

What do the server tags on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build mean?

The game's server browser reads the tags [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; SA (South America): In the server browser it appears under South America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build appear?

You will find [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live and Rust build and creative servers, live. On the server list, the filters it matches are: Region: South America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

You can connect by pressing F1 in Rust and typing client.connect 83.223.173.30:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^e,SA,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

SA
South America In the server browser it appears under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.