Station SA-2416 · recording
LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA
Online SA 45.157.16.222:28015 checked 8m ago
- Players now
- 5/ 200
- 2% full
- Motion · 24 h
- M0.2▲rising
- +2 players on the day
- 7-day average
- 2
- peak 15
- Rank
- #2,416
- top 11% · #92 in SA
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 5of 200 slots
- Motion · 24 h
- M0.2▲rising+2 players
- Sharpest hour
- −2into Tue 19:00 UTC
- Peak · 48 h
- 10most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 39% in SA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
- wipe-day peak
- 9players, last three wipes
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 41 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 23:12 UTC FW26d ago | M1.0▲rising | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA?
LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA runs a procedural map of size 6,000 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA?
No gather rate appears in the name of LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA. The group limit is 8 players, the game's default. It plays in minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA?
At this moment, LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA records 5 players across 200 slots. Across seven days this server recorded an average of 2 players and a peak of 15. The busiest point in the last 48 hours came at 00:00 UTC, averaging 5 players.
How does LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA rank against other Rust servers?
The last seven days of player hours place LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA at #2,416, in the top 11% of all ranked servers and #92 in South America.
Server facts
How reliably does LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA stay online?
As recorded now, LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA is running. Its reported uptime points to a restart about 12 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA perform under load?
The 48-hour average is 29 server fps; 29 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 2,610. Memory use peaked at 2,452 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA run from?
The SA tag is how LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA lists itself in South America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 45.157.16.222:28015.
What build of Rust does LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA use?
On Linux, LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA?
9 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 41 hours after the wipe.
On what timetable does LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA run its wipes?
Once a month LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 26 days 22 hours.
Tags
What do the server tags on LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA mean?
Tags published by LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): Slots: 200; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; SA (South America): In the server browser it appears under South America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA appear?
You will find LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. These filters bring it up on the server list: Region: South America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA?
You can connect by pressing F1 in Rust and typing client.connect 45.157.16.222:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/JtB29fVj6P.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.