Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players34,317 Active2,844 Wipes · 3 h86 48 h

Station XX-15991 · no signal

Omega Rust PVE Events

Offline 80.82.38.65:28015 checked 24d ago

weekly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,991
top 71%
Last wipe
24d ago
weekly schedule
Next wipe
3d 12h
Sun 1 Nov, 16:15 UTC
Seismic record · station XX-15991 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct4 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 16:15 UTC, in 3d 12h. Its weekly schedule tag · low confidence

usual gap
2.9 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 3d 12hSun 1 Nov, 16:15 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 10d 12hSun 8 Nov, 16:15 UTC
  4. 17d 12hSun 15 Nov, 16:15 UTC
  5. 24d 12hSun 22 Nov, 16:15 UTC
  6. 31d 12hSun 29 Nov, 16:15 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 38d 12hSun 6 Dec, 16:15 UTC

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 16:15 UTC24d ago M0.0steady 0 – – running 0
Thu 1 Oct, 19:16 UTC FW27d ago M0.5rising 4 – 2.9 days 1
Fri 25 Sep, 09:00 UTC33d ago M0.5rising 3 halved by day 3 6.4 days 0
Thu 24 Sep, 15:16 UTC34d ago M0.5rising 3 – 0.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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2/ 100
#3 Wasilisc PvE х5 EU · groups of 8+ · weekly · 9 on average
1/ 200
[SEA]Singapore PVEx20 10/23/26 SkillTree Events EA · groups of 8+ · weekly · 6 on average
1/ 50
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average
1/ 50
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average
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TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie EU · groups of 8+ · weekly · 4 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Omega Rust PVE Events?

A procedural map runs on Omega Rust PVE Events, generated by the game.

Which settings and rules apply on Omega Rust PVE Events?

You will find no gather rate in the name of Omega Rust PVE Events. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Omega Rust PVE Events right now?

Omega Rust PVE Events is not responding at this moment and is offline, last seen 24 days 11 hours ago.

How does Omega Rust PVE Events rank against other Rust servers?

The last seven days of player hours place Omega Rust PVE Events at #15,991, in the top 71% of all ranked servers.

Server details

How reliably does Omega Rust PVE Events stay online?

No contact with Omega Rust PVE Events right now, and the last recorded contact was 24 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Omega Rust PVE Events run from?

No region is published by Omega Rust PVE Events. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 80.82.38.65:28015 is the address it uses.

What build of Rust does Omega Rust PVE Events use?

Omega Rust PVE Events is running Rust network protocol 2634 and build 166494 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Omega Rust PVE Events?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

How often does Omega Rust PVE Events wipe, and on which days?

Its schedule cannot be confirmed, as too few of Omega Rust PVE Events's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Sunday 1 November at 16:15 UTC. 24 days 11 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on Omega Rust PVE Events mean?

These are the tags Omega Rust PVE Events publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Omega Rust PVE Events appear?

The Rust Server Trends lists that take in Omega Rust PVE Events are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

How do you connect to Omega Rust PVE Events?

Enter client.connect 80.82.38.65:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^w,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.