Station XX-15262 · no signal
sran' inc. | private
Offline 80.242.59.137:35020 checked 3d ago
- Players now
- 0/ 1000
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,262
- top 69%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1000 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on sran' inc. | private?
Generated by the game, the map on sran' inc. | private is procedural, size 4,400 with seed 788562332. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name SRAN MAP.
Which settings and rules apply on sran' inc. | private?
You will find no gather rate in the name of sran' inc. | private. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Player counts
What is the current population on sran' inc. | private?
No players are recorded on sran' inc. | private at this moment; it is offline, and the last sighting was 3 days ago. The seven-day average for this server is 0 players.
How does sran' inc. | private rank against other Rust servers?
On player hours for the past week, sran' inc. | private sits at #15,262, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does sran' inc. | private stay online?
No contact with sran' inc. | private right now, and the last recorded contact was 3 days ago. It was up 1% of the time across the last 7 full days: 2 of 168 hours. 21 October 2026 is when Rust Server Trends first recorded it.
Where in the world is sran' inc. | private hosted?
A region is not published by sran' inc. | private. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 80.242.59.137:35020.
What build of Rust does sran' inc. | private use?
On Windows, sran' inc. | private runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does sran' inc. | private run its wipes?
The rhythm of sran' inc. | private cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 8 days 8 hours.
Tags
What do the server tags on sran' inc. | private mean?
Tags published by sran' inc. | private and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does sran' inc. | private appear?
These Rust Server Trends lists include sran' inc. | private: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Who is behind sran' inc. | private?
One operator most likely runs these: sran' inc. | private and 14 other servers we track, all publishing a sranrust.ru hostname.
How to join
How do you connect to sran' inc. | private?
To join, enter client.connect 80.242.59.137:35020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/sran.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
