Rust Server TrendsSeismic network · station log
Recording Stations11,691 Players50,606 Active3,291 Wipes · 3 h136 48 h

Station EU-15207 · no signal

test

Offline EU 80.176.94.41:28025 checked 32d ago

monthly wipes moddedcarbonpve
Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,207
top 67% · #2484 in EU
Last wipe
32d ago
monthly schedule
Next wipe
8d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15207 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 67% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 25 Sep, 07:06 UTC32d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average
18/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 31 on average
20/ 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 30 on average
26/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average
19/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
8/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 16 on average
8/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on test?

You will find no gather rate in the name of test. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on test?

test is not responding at this moment and is offline, last seen 32 days 14 hours ago.

How does test rank against other Rust servers?

For player hours across the last seven days, test takes #15,207 overall and #2,484 in Europe, inside the top 67% of all ranked servers.

Server facts

How reliably does test stay online?

As recorded now, test is not reachable, the last contact having been 32 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.

Where in the world is test hosted?

With its EU tag, test lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 80.176.94.41:28025 is the address it uses.

What build of Rust does test use?

test is running Rust network protocol 2634 and build 165766 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on test?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does test wipe, and on which days?

At the force wipe each month test wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 32 days 17 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on test mean?

The game's server browser reads the tags test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs165766 (Build): The game build is 165766; ptrak (Networking): The network layer is RakNet, the game's standard; $rEU (Region code): The region code for this server is EU; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does test appear?

The Rust Server Trends lists that take in test are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto test?

You can connect by pressing F1 in Rust and typing client.connect 80.176.94.41:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$rEU,v2634,^z,^y,^m,EU,^p,gmrust,cs165766,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs165766
Build The game build is 165766.
ptrak
Networking The network layer is RakNet, the game's standard.
$rEU
Region code The region code for this server is EU.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.