Station XX-1024 · recording
[EU] Facepunch 2
Online 79.137.98.7:28015 checked 2h ago
- Players now
- 6/ 400
- 2% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 9
- peak 27
- Rank
- #1,024
- top 5%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 6of 400 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −5into Mon 23:00 UTC
- Peak · 48 h
- 15most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- wipe-day peak
- 389players, last three wipes
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 389, 27 hours in, with 44 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | M2.6▲rising | 389+44 queue | – | running | 4 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU] Facepunch 2?
Generated by the game, the map on [EU] Facepunch 2 is procedural, size 4,500 with seed 61531860. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [EU] Facepunch 2?
No gather rate appears in the name of [EU] Facepunch 2. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. You will find it in the Official tab inside Rust. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [EU] Facepunch 2 right now?
At this moment, [EU] Facepunch 2 records 6 players across 400 slots. Averaged across the last seven days the population was 9 players, reaching a peak of 27. The last 48 hours show their highest activity at 22:00 UTC, averaging 12 players.
How does [EU] Facepunch 2 rank against other Rust servers?
Over the last seven days, [EU] Facepunch 2 recorded enough player hours to reach #1,024 worldwide, placing it in the top 5% of all ranked servers.
Operator and location
How reliably does [EU] Facepunch 2 stay online?
As recorded now, [EU] Facepunch 2 is running. The uptime it reports puts its last restart about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [EU] Facepunch 2 hold a steady tick rate?
The 48-hour average is 242 server fps; 225 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 141,444. Memory use peaked at 6,126 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [EU] Facepunch 2 run from?
No region tag comes from [EU] Facepunch 2, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 79.137.98.7:28015.
What build of Rust does [EU] Facepunch 2 use?
[EU] Facepunch 2 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [EU] Facepunch 2?
389 players, on average, was the busiest crowd at its recent wipes. With 44 more in the queue, the crowd on the latest wipe peaked 27 hours after the wipe.
On what timetable does [EU] Facepunch 2 run its wipes?
At the force wipe each month [EU] Facepunch 2 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 2 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on [EU] Facepunch 2 mean?
The game's server browser reads the tags [EU] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): Slots: 400; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU] Facepunch 2 appear?
These Rust Server Trends lists include [EU] Facepunch 2: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [EU] Facepunch 2?
One operator most likely runs these: [EU] Facepunch 2 and 124 other servers we track, all publishing a playrust.com hostname.
Join the server
How do you connect to [EU] Facepunch 2?
Enter client.connect 79.137.98.7:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
