Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h7 48 h

Station XX-1024 · recording

[EU] Facepunch 2

Online 79.137.98.7:28015 checked 2h ago

official monthly wipes vanilla
Connect
Players now
6/ 400
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
9
peak 27
Rank
#1,024
top 5%
Last wipe
27d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1024 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
6of 400 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−5into Mon 23:00 UTC
Peak · 48 h
15most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak
389players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 389, 27 hours in, with 44 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago M2.6rising 389+44 queue – running 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average
309/ 350
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
161/ 225
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 126 on average
169/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 48 on average
126/ 200
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 41 on average
58/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Facepunch 2?

Generated by the game, the map on [EU] Facepunch 2 is procedural, size 4,500 with seed 61531860. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EU] Facepunch 2?

No gather rate appears in the name of [EU] Facepunch 2. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. You will find it in the Official tab inside Rust. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [EU] Facepunch 2 right now?

At this moment, [EU] Facepunch 2 records 6 players across 400 slots. Averaged across the last seven days the population was 9 players, reaching a peak of 27. The last 48 hours show their highest activity at 22:00 UTC, averaging 12 players.

How does [EU] Facepunch 2 rank against other Rust servers?

Over the last seven days, [EU] Facepunch 2 recorded enough player hours to reach #1,024 worldwide, placing it in the top 5% of all ranked servers.

Operator and location

How reliably does [EU] Facepunch 2 stay online?

As recorded now, [EU] Facepunch 2 is running. The uptime it reports puts its last restart about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [EU] Facepunch 2 hold a steady tick rate?

The 48-hour average is 242 server fps; 225 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 141,444. Memory use peaked at 6,126 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU] Facepunch 2 run from?

No region tag comes from [EU] Facepunch 2, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 79.137.98.7:28015.

What build of Rust does [EU] Facepunch 2 use?

[EU] Facepunch 2 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [EU] Facepunch 2?

389 players, on average, was the busiest crowd at its recent wipes. With 44 more in the queue, the crowd on the latest wipe peaked 27 hours after the wipe.

On what timetable does [EU] Facepunch 2 run its wipes?

At the force wipe each month [EU] Facepunch 2 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 2 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [EU] Facepunch 2 mean?

The game's server browser reads the tags [EU] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): Slots: 400; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch 2 appear?

These Rust Server Trends lists include [EU] Facepunch 2: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [EU] Facepunch 2?

One operator most likely runs these: [EU] Facepunch 2 and 124 other servers we track, all publishing a playrust.com hostname.

Join the server

How do you connect to [EU] Facepunch 2?

Enter client.connect 79.137.98.7:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players Slots: 400.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.