Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players51,773 Active3,164 Wipes · 3 h133 48 h

Station XX-4685 · recording

[EU] Facepunch Staging Hardcore Small

Online 79.137.98.20:28019 checked 9m ago

official teams off monthly wipes hardcore
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#4,685
top 21%
Last wipe
34d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4685 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 13:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap
13.8 daysbetween real wipes
wipe-day peak
6players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 07:24 UTC21d ago M0.6rising 6 – running 2
Thu 24 Sep, 11:42 UTC34d ago M0.8rising 6 held half 13.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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2/ 50
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0/ 100
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
322/ 325
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
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Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
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Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 123 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Facepunch Staging Hardcore Small?

Generated by the game, the map on [EU] Facepunch Staging Hardcore Small is procedural and size 3,750.

Which settings and rules apply on [EU] Facepunch Staging Hardcore Small?

The name of [EU] Facepunch Staging Hardcore Small gives no gather rate. No group limit is published. In hardcore mode, Facepunch's most demanding mode. Player combat and raiding are permitted. The in-game Official tab of Rust carries it. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [EU] Facepunch Staging Hardcore Small right now?

0 of the 150 slots on [EU] Facepunch Staging Hardcore Small are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The last 48 hours show their highest activity at 14:00 UTC, averaging 1 players.

How does [EU] Facepunch Staging Hardcore Small rank against other Rust servers?

On player hours for the past week, [EU] Facepunch Staging Hardcore Small sits at #4,685, which puts it inside the top 21% of every ranked server.

Server details

How reliably does [EU] Facepunch Staging Hardcore Small stay online?

Right now, you can reach [EU] Facepunch Staging Hardcore Small. The uptime it reports puts its last restart about 22 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [EU] Facepunch Staging Hardcore Small perform under load?

Across the last 48 hours it averaged 233 server fps, with a floor of 225. The world held up to 83,000 entities at its peak, buildings and deployables included. Memory use peaked at 3,107 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [EU] Facepunch Staging Hardcore Small hosted?

Its name points to Europe, but [EU] Facepunch Staging Hardcore Small publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 79.137.98.20:28019 is the address it uses.

What build of Rust does [EU] Facepunch Staging Hardcore Small use?

Rust network protocol 2635 and build 169488 on Windows is what [EU] Facepunch Staging Hardcore Small runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [EU] Facepunch Staging Hardcore Small?

On average, the busiest point of its recent wipes drew 6 players. 8 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

How often does [EU] Facepunch Staging Hardcore Small wipe, and on which days?

The force wipe is the only wipe [EU] Facepunch Staging Hardcore Small takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 34 days 22 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [EU] Facepunch Staging Hardcore Small mean?

The game's server browser reads the tags [EU] Facepunch Staging Hardcore Small publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmhardcore (Game mode): A harsher ruleset, hardcore; mp150 (Max players): 150 slots are available; ts0 (Group limit): Team play is turned off; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169488 (Build): It runs game build 169488; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch Staging Hardcore Small appear?

These Rust Server Trends lists include [EU] Facepunch Staging Hardcore Small: Rust servers with the tutorial, EU Rust servers and Official Rust servers. On the server list, the filters it matches are: Region: Europe; Type: No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Tutorial on ^t; Wipe schedule: Monthly; Boxes: Official only.

Which person or group runs [EU] Facepunch Staging Hardcore Small?

The same operator most likely runs [EU] Facepunch Staging Hardcore Small and the 124 other servers we track that also publish a playrust.com hostname.

Connecting

What steps get you onto [EU] Facepunch Staging Hardcore Small?

Enter client.connect 79.137.98.20:28019 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^t,gmhardcore,cs169488,sc2,ts0

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp150
Max players 150 slots are available.
ts0
Group limit Team play is turned off.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs169488
Build It runs game build 169488.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.