Rust Server TrendsSeismic network · station log
Recording Stations11,810 Players83,965 Active3,630 Wipes · 3 h336 48 h

Station XX-1065 · recording

[EU] Facepunch 13

Online 79.137.98.160:28015 checked 13m ago

official monthly wipes vanilla
Connect
Players now
4/ 300
1% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
8
peak 23
Rank
#1,065
top 5%
Last wipe
28d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1065 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 300 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
+4into Thu 15:00 UTC
Peak · 48 h
17most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152023:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak
37players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 37, 45 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago M1.5rising 37 – running 6

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
261/ 300
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
165/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average
88/ 125
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average
102/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 67 on average
97/ 200
MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 45 on average
23/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] Facepunch 13?

[EU] Facepunch 13 runs a procedural map of size 4,500 with seed 369324925, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EU] Facepunch 13?

No gather rate appears in the name of [EU] Facepunch 13. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [EU] Facepunch 13 right now?

4 of the 300 slots on [EU] Facepunch 13 are filled right now. Averaged across the last seven days the population was 8 players, reaching a peak of 23. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 14 players.

How does [EU] Facepunch 13 rank against other Rust servers?

The last seven days of player hours place [EU] Facepunch 13 at #1,065, in the top 5% of all ranked servers.

Operator and location

How reliably does [EU] Facepunch 13 stay online?

As recorded now, [EU] Facepunch 13 is running. Going by the uptime figure it reports, it restarted about 8 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [EU] Facepunch 13 perform under load?

The 48-hour average is 220 server fps; 200 is the lowest observed. At its highest, it carried 132,289 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,357 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [EU] Facepunch 13 hosted?

No region tag comes from [EU] Facepunch 13, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 79.137.98.160:28015 is the address it uses.

Which Rust version is [EU] Facepunch 13 running?

On Windows, [EU] Facepunch 13 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [EU] Facepunch 13?

The recent wipes averaged a busiest count of 37 players. The peak on the most recent wipe came 45 hours after the wipe.

How often does [EU] Facepunch 13 wipe, and on which days?

Once a month [EU] Facepunch 13 wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 4 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on [EU] Facepunch 13 mean?

These are the tags [EU] Facepunch 13 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): Slots: 300; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch 13 appear?

The Rust Server Trends lists that take in [EU] Facepunch 13 are: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which person or group runs [EU] Facepunch 13?

The same operator most likely runs [EU] Facepunch 13 and the 124 other servers we track that also publish a playrust.com hostname.

Join the server

What steps get you onto [EU] Facepunch 13?

Enter client.connect 79.137.98.160:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp300
Max players Slots: 300.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.