Station XX-1065 · recording
[EU] Facepunch 13
Online 79.137.98.160:28015 checked 13m ago
- Players now
- 4/ 300
- 1% full
- Motion · 24 h
- M0.3▼falling
- −2 players on the day
- 7-day average
- 8
- peak 23
- Rank
- #1,065
- top 5%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 4of 300 slots
- Motion · 24 h
- M0.3▼falling−2 players
- Sharpest hour
- +4into Thu 15:00 UTC
- Peak · 48 h
- 17most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
- wipe-day peak
- 37players, last three wipes
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 37, 45 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW28d ago | M1.5▲rising | 37 | – | running | 6 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [EU] Facepunch 13?
[EU] Facepunch 13 runs a procedural map of size 4,500 with seed 369324925, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [EU] Facepunch 13?
No gather rate appears in the name of [EU] Facepunch 13. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [EU] Facepunch 13 right now?
4 of the 300 slots on [EU] Facepunch 13 are filled right now. Averaged across the last seven days the population was 8 players, reaching a peak of 23. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 14 players.
How does [EU] Facepunch 13 rank against other Rust servers?
The last seven days of player hours place [EU] Facepunch 13 at #1,065, in the top 5% of all ranked servers.
Operator and location
How reliably does [EU] Facepunch 13 stay online?
As recorded now, [EU] Facepunch 13 is running. Going by the uptime figure it reports, it restarted about 8 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [EU] Facepunch 13 perform under load?
The 48-hour average is 220 server fps; 200 is the lowest observed. At its highest, it carried 132,289 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,357 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [EU] Facepunch 13 hosted?
No region tag comes from [EU] Facepunch 13, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 79.137.98.160:28015 is the address it uses.
Which Rust version is [EU] Facepunch 13 running?
On Windows, [EU] Facepunch 13 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on [EU] Facepunch 13?
The recent wipes averaged a busiest count of 37 players. The peak on the most recent wipe came 45 hours after the wipe.
How often does [EU] Facepunch 13 wipe, and on which days?
Once a month [EU] Facepunch 13 wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 4 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on [EU] Facepunch 13 mean?
These are the tags [EU] Facepunch 13 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): Slots: 300; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU] Facepunch 13 appear?
The Rust Server Trends lists that take in [EU] Facepunch 13 are: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Which person or group runs [EU] Facepunch 13?
The same operator most likely runs [EU] Facepunch 13 and the 124 other servers we track that also publish a playrust.com hostname.
Join the server
What steps get you onto [EU] Facepunch 13?
Enter client.connect 79.137.98.160:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
