Station XX-1099 · recording
[EU] Facepunch Premium 2
Online 79.137.98.146:28015 checked 13m ago
- Players now
- 7/ 350
- 2% full
- Motion · 24 h
- M0.3▲rising
- +2 players on the day
- 7-day average
- 8
- peak 23
- Rank
- #1,099
- top 5%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 7of 350 slots
- Motion · 24 h
- M0.3▲rising+2 players
- Sharpest hour
- +3into Thu 09:00 UTC
- Peak · 48 h
- 11most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
- wipe-day peak
- 346players, last three wipes
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 346, 2 hours in, with 99 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW28d ago | M2.5▲rising | 346+99 queue | – | running | 8 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU] Facepunch Premium 2?
Generated by the game, the map on [EU] Facepunch Premium 2 is procedural, size 4,500 with seed 2122343034. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [EU] Facepunch Premium 2?
No gather rate appears in the name of [EU] Facepunch Premium 2. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The in-game Official tab of Rust carries it. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Joining is limited to players who have Rust's premium status. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [EU] Facepunch Premium 2?
7 of the 350 slots on [EU] Facepunch Premium 2 are filled right now. Across seven days this server recorded an average of 8 players and a peak of 23. The busiest point in the last 48 hours came at 13:00 UTC, averaging 10 players.
How does [EU] Facepunch Premium 2 rank against other Rust servers?
Over the last seven days, [EU] Facepunch Premium 2 recorded enough player hours to reach #1,099 worldwide, placing it in the top 5% of all ranked servers.
Server facts
How reliably does [EU] Facepunch Premium 2 stay online?
[EU] Facepunch Premium 2 is up at the moment. Its reported uptime points to a restart about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [EU] Facepunch Premium 2 perform under load?
Its average server fps over the last 48 hours was 222, and it never dropped below 206. At its highest, it carried 151,107 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,893 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [EU] Facepunch Premium 2 hosted?
Its name points to Europe, but [EU] Facepunch Premium 2 publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 79.137.98.146:28015.
Which Rust version is [EU] Facepunch Premium 2 running?
[EU] Facepunch Premium 2 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [EU] Facepunch Premium 2?
The recent wipes averaged a busiest count of 346 players. 2 hours after the latest wipe the crowd peaked, with 99 waiting in the queue.
On what timetable does [EU] Facepunch Premium 2 run its wipes?
Once a month [EU] Facepunch Premium 2 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 28 days 4 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [EU] Facepunch Premium 2 mean?
The game's server browser reads the tags [EU] Facepunch Premium 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): 350 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; ^q (Premium): Joining is limited to players who have Rust's premium status; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU] Facepunch Premium 2 appear?
The Rust Server Trends lists that take in [EU] Facepunch Premium 2 are: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Which person or group runs [EU] Facepunch Premium 2?
The same operator most likely runs [EU] Facepunch Premium 2 and the 124 other servers we track that also publish a playrust.com hostname.
Connecting
What steps get you onto [EU] Facepunch Premium 2?
Enter client.connect 79.137.98.146:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Joining is limited to players who have Rust's premium status.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
