Rust Server TrendsSeismic network · station log
Recording Stations11,810 Players83,965 Active3,630 Wipes · 3 h336 48 h

Station XX-1099 · recording

[EU] Facepunch Premium 2

Online 79.137.98.146:28015 checked 13m ago

official monthly wipes vanillapremium
Connect
Players now
7/ 350
2% full
Motion · 24 h
M0.3rising
+2 players on the day
7-day average
8
peak 23
Rank
#1,099
top 5%
Last wipe
28d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1099 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
7of 350 slots
Motion · 24 h
M0.3rising+2 players
Sharpest hour
+3into Thu 09:00 UTC
Peak · 48 h
11most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152023:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak
346players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 346, 2 hours in, with 99 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW28d ago M2.5rising 346+99 queue – running 8

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
261/ 300
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
165/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average
88/ 125
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average
102/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 67 on average
97/ 200
MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 45 on average
23/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU] Facepunch Premium 2?

Generated by the game, the map on [EU] Facepunch Premium 2 is procedural, size 4,500 with seed 2122343034. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EU] Facepunch Premium 2?

No gather rate appears in the name of [EU] Facepunch Premium 2. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The in-game Official tab of Rust carries it. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Joining is limited to players who have Rust's premium status. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [EU] Facepunch Premium 2?

7 of the 350 slots on [EU] Facepunch Premium 2 are filled right now. Across seven days this server recorded an average of 8 players and a peak of 23. The busiest point in the last 48 hours came at 13:00 UTC, averaging 10 players.

How does [EU] Facepunch Premium 2 rank against other Rust servers?

Over the last seven days, [EU] Facepunch Premium 2 recorded enough player hours to reach #1,099 worldwide, placing it in the top 5% of all ranked servers.

Server facts

How reliably does [EU] Facepunch Premium 2 stay online?

[EU] Facepunch Premium 2 is up at the moment. Its reported uptime points to a restart about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [EU] Facepunch Premium 2 perform under load?

Its average server fps over the last 48 hours was 222, and it never dropped below 206. At its highest, it carried 151,107 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,893 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [EU] Facepunch Premium 2 hosted?

Its name points to Europe, but [EU] Facepunch Premium 2 publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 79.137.98.146:28015.

Which Rust version is [EU] Facepunch Premium 2 running?

[EU] Facepunch Premium 2 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [EU] Facepunch Premium 2?

The recent wipes averaged a busiest count of 346 players. 2 hours after the latest wipe the crowd peaked, with 99 waiting in the queue.

On what timetable does [EU] Facepunch Premium 2 run its wipes?

Once a month [EU] Facepunch Premium 2 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 28 days 4 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [EU] Facepunch Premium 2 mean?

The game's server browser reads the tags [EU] Facepunch Premium 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): 350 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; ^q (Premium): Joining is limited to players who have Rust's premium status; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch Premium 2 appear?

The Rust Server Trends lists that take in [EU] Facepunch Premium 2 are: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which person or group runs [EU] Facepunch Premium 2?

The same operator most likely runs [EU] Facepunch Premium 2 and the 124 other servers we track that also publish a playrust.com hostname.

Connecting

What steps get you onto [EU] Facepunch Premium 2?

Enter client.connect 79.137.98.146:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players 350 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.

Other

sc2
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.