Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players40,309 Active2,963 Wipes · 3 h87 48 h

Station XX-1289 · recording

[EU] Facepunch 3

Online 79.137.98.11:28015 checked 10m ago

official monthly wipes vanilla
Connect
Players now
4/ 400
1% full
Motion · 24 h
M0.1rising
+1 players on the day
7-day average
6
peak 19
Rank
#1,289
top 6%
Last wipe
27d ago
monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1289 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 400 slots
Motion · 24 h
M0.1rising+1 players
Sharpest hour
+5into Wed 19:00 UTC
Peak · 48 h
14most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak
27players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago M1.3rising 27 – running 5

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
200/ 225
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
110/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
43/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 124 on average
71/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 59 on average
34/ 200
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average
12/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] Facepunch 3?

Generated by the game, the map on [EU] Facepunch 3 is procedural, size 4,500 with seed 1909391378. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EU] Facepunch 3?

You will find no gather rate in the name of [EU] Facepunch 3. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The in-game Official tab of Rust carries it. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on [EU] Facepunch 3 right now?

4 of the 400 slots on [EU] Facepunch 3 are filled right now. Averaged across the last seven days the population was 6 players, reaching a peak of 19. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 13 players.

How does [EU] Facepunch 3 rank against other Rust servers?

The last seven days of player hours place [EU] Facepunch 3 at #1,289, in the top 6% of all ranked servers.

Server facts

How reliably does [EU] Facepunch 3 stay online?

As recorded now, [EU] Facepunch 3 is running. The uptime it reports puts its last restart about 18 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [EU] Facepunch 3 hold a steady tick rate?

The 48-hour average is 233 server fps; 222 is the lowest observed. At its highest, it carried 129,460 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,771 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [EU] Facepunch 3 run from?

The name of [EU] Facepunch 3 points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 79.137.98.11:28015 is the address it uses.

What build of Rust does [EU] Facepunch 3 use?

On Windows, [EU] Facepunch 3 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [EU] Facepunch 3?

The recent wipes averaged a busiest count of 27 players. 1 hours after the latest wipe, the crowd peaked.

How often does [EU] Facepunch 3 wipe, and on which days?

The force wipe is the only wipe [EU] Facepunch 3 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 14 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [EU] Facepunch 3 mean?

Tags published by [EU] Facepunch 3 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp400 (Max players): Slots: 400; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch 3 appear?

You will find [EU] Facepunch 3 on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [EU] Facepunch 3?

The same operator most likely runs [EU] Facepunch 3 and the 124 other servers we track that also publish a playrust.com hostname.

Join the server

How do you connect to [EU] Facepunch 3?

Enter client.connect 79.137.98.11:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp400
Max players Slots: 400.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc3
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.