Rust Server TrendsSeismic network · station log
Recording Stations11,736 Players71,890 Active3,632 Wipes · 3 h134 48 h

Station EU-11656 · no signal

[GER]Rustvillage|Testserver

Offline EU 77.8.186.168:28015 checked 35d ago

monthly wipes moddedcarbonpve
Connect
Players now
2/ 80
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#11,656
top 50% · #2296 in EU
Last wipe
54d ago
monthly schedule
Next wipe
8d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-11656 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 80 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 50% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 36 on average
36/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 31 on average
15/ 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
25/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 27 on average
27/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
21/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
31/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [GER]Rustvillage|Testserver?

Generated by the game, the map on [GER]Rustvillage|Testserver is procedural, size 4,800 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Rustvillage Procedural Map.

Which settings and rules apply on [GER]Rustvillage|Testserver?

You will find no gather rate in the name of [GER]Rustvillage|Testserver. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [GER]Rustvillage|Testserver right now?

[GER]Rustvillage|Testserver is not responding at this moment and is offline, last seen 35 days 17 hours ago.

How does [GER]Rustvillage|Testserver rank against other Rust servers?

[GER]Rustvillage|Testserver is #2,296 in Europe and #11,656 worldwide on the past week's player hours, within the top 50% of ranked servers.

Server details

How reliably does [GER]Rustvillage|Testserver stay online?

As recorded now, [GER]Rustvillage|Testserver is not reachable, the last contact having been 35 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Where in the world is [GER]Rustvillage|Testserver hosted?

With its EU tag, [GER]Rustvillage|Testserver lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 77.8.186.168:28015.

What build of Rust does [GER]Rustvillage|Testserver use?

Rust network protocol 2633 and build 165217 on Linux is what [GER]Rustvillage|Testserver runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does [GER]Rustvillage|Testserver run its wipes?

From the force wipe the next wipe of [GER]Rustvillage|Testserver is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 54 days 18 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [GER]Rustvillage|Testserver mean?

The game's server browser reads the tags [GER]Rustvillage|Testserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): Slots: 80; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [GER]Rustvillage|Testserver appear?

You will find [GER]Rustvillage|Testserver on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto [GER]Rustvillage|Testserver?

You can connect by pressing F1 in Rust and typing client.connect 77.8.186.168:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://rustvillage.de.

Instrument codes

Server tags

what each one means

Published as mp80,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp80
Max players Slots: 80.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.