Station EU-11656 · no signal
[GER]Rustvillage|Testserver
Offline EU 77.8.186.168:28015 checked 35d ago
- Players now
- 2/ 80
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #11,656
- top 50% · #2296 in EU
- Last wipe
- 54d ago
- monthly schedule
- Next wipe
- 8d 6h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 80 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [GER]Rustvillage|Testserver?
Generated by the game, the map on [GER]Rustvillage|Testserver is procedural, size 4,800 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Rustvillage Procedural Map.
Which settings and rules apply on [GER]Rustvillage|Testserver?
You will find no gather rate in the name of [GER]Rustvillage|Testserver. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [GER]Rustvillage|Testserver right now?
[GER]Rustvillage|Testserver is not responding at this moment and is offline, last seen 35 days 17 hours ago.
How does [GER]Rustvillage|Testserver rank against other Rust servers?
[GER]Rustvillage|Testserver is #2,296 in Europe and #11,656 worldwide on the past week's player hours, within the top 50% of ranked servers.
Server details
How reliably does [GER]Rustvillage|Testserver stay online?
As recorded now, [GER]Rustvillage|Testserver is not reachable, the last contact having been 35 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.
Where in the world is [GER]Rustvillage|Testserver hosted?
With its EU tag, [GER]Rustvillage|Testserver lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 77.8.186.168:28015.
What build of Rust does [GER]Rustvillage|Testserver use?
Rust network protocol 2633 and build 165217 on Linux is what [GER]Rustvillage|Testserver runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does [GER]Rustvillage|Testserver run its wipes?
From the force wipe the next wipe of [GER]Rustvillage|Testserver is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 54 days 18 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on [GER]Rustvillage|Testserver mean?
The game's server browser reads the tags [GER]Rustvillage|Testserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): Slots: 80; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [GER]Rustvillage|Testserver appear?
You will find [GER]Rustvillage|Testserver on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto [GER]Rustvillage|Testserver?
You can connect by pressing F1 in Rust and typing client.connect 77.8.186.168:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://rustvillage.de.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
