Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players44,565 Active3,103 Wipes · 3 h103 48 h

Station EU-14437 · no signal

[GER]Rustvillage|Testserver

Offline EU 77.8.112.14:28015 checked 40d ago

monthly wipes moddedcarbonpve
Connect
Players now
1/ 80
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,437
#2425 in EU
Last wipe
55d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-14437 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 80 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
8/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
14/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
10/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
9/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average
31/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
5/ 75
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [GER]Rustvillage|Testserver?

[GER]Rustvillage|Testserver runs a procedural map of size 4,800 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Rustvillage Procedural Map.

Which settings and rules apply on [GER]Rustvillage|Testserver?

No gather rate appears in the name of [GER]Rustvillage|Testserver. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on [GER]Rustvillage|Testserver?

No players are recorded on [GER]Rustvillage|Testserver at this moment; it is offline, and the last sighting was 40 days 3 hours ago.

How does [GER]Rustvillage|Testserver rank against other Rust servers?

For player hours across the last seven days, [GER]Rustvillage|Testserver takes #14,437 overall and #2,425 in Europe, inside the top – of all ranked servers.

Server facts

How reliably does [GER]Rustvillage|Testserver stay online?

No contact with [GER]Rustvillage|Testserver right now, and the last recorded contact was 40 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 18 September 2026 is when Rust Server Trends first recorded it.

Which region does [GER]Rustvillage|Testserver run from?

The EU tag is how [GER]Rustvillage|Testserver lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 77.8.112.14:28015.

Which Rust version is [GER]Rustvillage|Testserver running?

[GER]Rustvillage|Testserver is running Rust network protocol 2633 and build 164530 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does [GER]Rustvillage|Testserver run its wipes?

From the force wipe the next wipe of [GER]Rustvillage|Testserver is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 55 days 7 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [GER]Rustvillage|Testserver mean?

These are the tags [GER]Rustvillage|Testserver publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp80 (Max players): The server has 80 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [GER]Rustvillage|Testserver appear?

These Rust Server Trends lists include [GER]Rustvillage|Testserver: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to [GER]Rustvillage|Testserver?

Enter client.connect 77.8.112.14:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://rustvillage.de.

Instrument codes

Server tags

what each one means

Published as mp80,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp80
Max players The server has 80 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.