Rust Server TrendsSeismic network · station log
Recording Stations11,693 Players37,293 Active2,927 Wipes · 3 h93 48 h

Station XX-10821 · no signal

20x HUNTING | Primitive | Animals Only

Offline 75.109.7.103:50212 checked 6d ago

20x quad weekly wipes moddedcarbon
Connect
Players now
0/ 80
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#10,821
top 49%
Last wipe
6d ago
weekly schedule
Next wipe
6h
Thu 29 Oct, 08:56 UTC
Seismic record · station XX-10821 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 80 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 49% of all ranked servers, and #528 of the quad servers (top 64%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 29 October, 08:56 UTC, in 6h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average
4/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average
6/ 120
RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average
0/ 50
[US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 21 on average
27/ 400
[EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 16 on average
3/ 400
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 20x HUNTING | Primitive | Animals Only?

Generated by the game, the map on 20x HUNTING | Primitive | Animals Only is procedural, size 5,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on 20x HUNTING | Primitive | Animals Only?

20x gather is what 20x HUNTING | Primitive | Animals Only runs, judging by its name. You can have up to 4 players in a group (quad). primitive is the game mode, bows, spears and melee instead of guns. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on 20x HUNTING | Primitive | Animals Only?

No players are recorded on 20x HUNTING | Primitive | Animals Only at this moment; it is offline, and the last sighting was 6 days 11 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does 20x HUNTING | Primitive | Animals Only rank against other Rust servers?

On player hours for the past week, 20x HUNTING | Primitive | Animals Only sits at #10,821, which puts it inside the top 49% of every ranked server. Within quad, it places #528.

Operator and location

How reliably does 20x HUNTING | Primitive | Animals Only stay online?

No contact with 20x HUNTING | Primitive | Animals Only right now, and the last recorded contact was 6 days 11 hours ago. 0 of 144 hours in the last 6 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.

Where in the world is 20x HUNTING | Primitive | Animals Only hosted?

A region is not published by 20x HUNTING | Primitive | Animals Only. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 75.109.7.103:50212.

Which Rust version is 20x HUNTING | Primitive | Animals Only running?

Rust network protocol 2634 and build 167781 on Windows is what 20x HUNTING | Primitive | Animals Only runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does 20x HUNTING | Primitive | Animals Only run its wipes?

An estimate from weekly: 7 days after its last wipe gives 20x HUNTING | Primitive | Animals Only's next wipe. Thursday 29 October at 08:56 UTC is when its next wipe is due. The present world dates from 6 days 17 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on 20x HUNTING | Primitive | Animals Only mean?

These are the tags 20x HUNTING | Primitive | Animals Only publishes for the browser to read: gmprimitive (Game mode): No guns here; it's primitive, with bows, spears and melee only; mp80 (Max players): Slots: 80; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 20x HUNTING | Primitive | Animals Only appear?

These Rust Server Trends lists include 20x HUNTING | Primitive | Animals Only: Rust servers above 10x gather rate, Modded Rust servers, tracked live and Primitive Rust servers, live. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Connecting

What steps get you onto 20x HUNTING | Primitive | Animals Only?

Enter client.connect 75.109.7.103:50212 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^z,^y,^w,gmprimitive,cs167781,ts4

Game

gmprimitive
Game mode No guns here; it's primitive, with bows, spears and melee only.
mp80
Max players Slots: 80.
ts4
Group limit The team limit is 4.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.