Rust Server TrendsSeismic network · station log
Recording Stations11,695 Players39,471 Active2,990 Wipes · 3 h89 48 h

Station XX-15353 · no signal

[US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only

Offline 75.109.7.103:50211 checked 3d ago

moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15353 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 16:03 UTC4d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average
0/ 50
[US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 21 on average
29/ 400
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average
7/ 120
[EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 16 on average
4/ 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average
5/ 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only?

The procedural map on [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only is size 5,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only?

You will find no gather rate in the name of [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only. Groups hold up to 8 players, which is the default for the game. It plays in primitive mode, guns are absent; bows, spears and melee remain. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only right now?

A reading taken now finds [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only offline; the most recent activity was 3 days 10 hours ago. Averaged across the last seven days, the population was 0 players.

How does [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only rank against other Rust servers?

Over the last seven days, [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only recorded enough player hours to reach #15,353 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only stay online?

As recorded now, [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only is not reachable, the last contact having been 3 days 10 hours ago. 16 of 96 hours in the last 4 full days were up time, 17% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.

Where in the world is [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only hosted?

The name of [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only points to North America, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 75.109.7.103:50211.

What build of Rust does [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only use?

On Windows, [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only wipe, and on which days?

The rhythm of [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 10 hours is how long the current world has been running.

Tags

What do the server tags on [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only mean?

Tags published by [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only and read by the game's server browser include gmprimitive (Game mode): You'll find no guns in primitive mode, only bows, spears and melee; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only appear?

These Rust Server Trends lists include [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only: Modded Rust servers, tracked live, Primitive Rust servers, live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to [US]-XESSIVEMINDS Primitive- Bows, Spears, Melee Only?

Enter client.connect 75.109.7.103:50211 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmprimitive,cs168909,ts8,^z,^y

Game

gmprimitive
Game mode You'll find no guns in primitive mode, only bows, spears and melee.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.