Station NA-15349 · no signal
Schmiddy's Survival+
Offline NA 74.63.236.202:28215 checked 1d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69% · #1520 in NA
- Last wipe
- 134d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Schmiddy's Survival+?
The procedural map on Schmiddy's Survival+ is size 4,096 with seed 123456789, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Synecdoche Islands.
Which settings and rules apply on Schmiddy's Survival+?
The name of Schmiddy's Survival+ gives no gather rate. The group limit is 8 players, the game's default. In roleplay mode, rules for roleplay, with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Schmiddy's Survival+ right now?
A reading taken now finds Schmiddy's Survival+ offline; the most recent activity was 24 hours ago. Averaged across the last seven days, the population was 0 players.
How does Schmiddy's Survival+ rank against other Rust servers?
The last seven days of player hours place Schmiddy's Survival+ at #15,349, in the top 69% of all ranked servers and #1,520 in North America.
Server details
How reliably does Schmiddy's Survival+ stay online?
No contact with Schmiddy's Survival+ right now, and the last recorded contact was 24 hours ago. Its reported uptime points to a restart about 8 hours ago. It was up 39% of the time across the last 7 full days: 65 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Schmiddy's Survival+ perform under load?
The 48-hour average is 169 server fps; 119 is the lowest observed. The world held up to 103,196 entities at its peak, buildings and deployables included. It reached a ceiling of 2,740 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Schmiddy's Survival+ run from?
With its NA tag, Schmiddy's Survival+ lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 74.63.236.202:28215.
Which Rust version is Schmiddy's Survival+ running?
Schmiddy's Survival+ is running Rust network protocol 2627 and build 154033 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Schmiddy's Survival+ run its wipes?
Too few wipes of Schmiddy's Survival+ are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 134 days 10 hours.
Tags
What do the server tags on Schmiddy's Survival+ mean?
The game's server browser reads the tags Schmiddy's Survival+ publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2627 (Protocol): Your game needs to be on protocol 2627 to join; cs154033 (Build): It runs game build 154033; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^r (Roleplay): This is a roleplay server; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Schmiddy's Survival+ appear?
These Rust Server Trends lists include Schmiddy's Survival+: Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Schmiddy's Survival+?
To join, enter client.connect 74.63.236.202:28215 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.