Rust Server TrendsSeismic network · station log
Recording Stations11,693 Players37,607 Active2,934 Wipes · 3 h91 48 h

Station EU-15761 · no signal

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

Offline EU 69.10.50.2:28080 checked 34d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,761
top 70% · #2524 in EU
Last wipe
34d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15761 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 18:16 UTC34d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
8/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
7/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
6/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
0/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average
21/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
5/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The procedural map on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is size 4,154 with seed 481981, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

No gather rate appears in the name of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Groups hold up to 8 players, which is the default for the game. It plays in roleplay mode, rules for roleplay, with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is not responding at this moment and is offline, last seen 34 days 5 hours ago.

How does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | rank against other Rust servers?

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is #2,524 in Europe and #15,761 worldwide on the past week's player hours, within the top 70% of ranked servers.

Operator and location

How reliably does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | stay online?

As recorded now, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is not reachable, the last contact having been 34 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 24 September 2026 is when Rust Server Trends first recorded it.

Which region does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run from?

In Europe [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 69.10.50.2:28080 is the address it uses.

What build of Rust does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | use?

Rust network protocol 2633 and build 165217 on Windows is what [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

1 players, on average, was the busiest crowd at its recent wipes. 2 hours into the latest wipe, the crowd reached its peak.

On what timetable does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run its wipes?

The force wipe is the only wipe [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 34 days 7 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | mean?

The game's server browser reads the tags [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^r (Roleplay): This is a roleplay server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appear?

These Rust Server Trends lists include [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Enter client.connect 69.10.50.2:28080 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,^m,^r,EU,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.
^r
Roleplay This is a roleplay server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.