Station EU-15761 · no signal
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Offline EU 69.10.50.2:28080 checked 34d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,761
- top 70% · #2524 in EU
- Last wipe
- 34d ago
- monthly schedule
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 24 Sep, 18:16 UTC34d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The procedural map on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is size 4,154 with seed 481981, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
No gather rate appears in the name of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Groups hold up to 8 players, which is the default for the game. It plays in roleplay mode, rules for roleplay, with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is not responding at this moment and is offline, last seen 34 days 5 hours ago.
How does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | rank against other Rust servers?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is #2,524 in Europe and #15,761 worldwide on the past week's player hours, within the top 70% of ranked servers.
Operator and location
How reliably does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | stay online?
As recorded now, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is not reachable, the last contact having been 34 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 24 September 2026 is when Rust Server Trends first recorded it.
Which region does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run from?
In Europe [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 69.10.50.2:28080 is the address it uses.
What build of Rust does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | use?
Rust network protocol 2633 and build 165217 on Windows is what [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
1 players, on average, was the busiest crowd at its recent wipes. 2 hours into the latest wipe, the crowd reached its peak.
On what timetable does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run its wipes?
The force wipe is the only wipe [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 34 days 7 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | mean?
The game's server browser reads the tags [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^r (Roleplay): This is a roleplay server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appear?
These Rust Server Trends lists include [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Enter client.connect 69.10.50.2:28080 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
