Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players35,972 Active2,914 Wipes · 3 h94 48 h

Station XX-4080 · recording

BRIMSTONE PVE | NO KOS | XP | FRIENDLY

Online 66.51.99.165:28025 checked 9m ago

quad moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 3
Rank
#4,080
top 18%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-4080 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 07:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5204:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, and #260 of the quad servers (top 31%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 00:23 UTC26d ago M0.0rising 1 – running 0
Thu 1 Oct, 19:27 UTC FW27d ago M0.0rising 1 – 1.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | Events NA · quad · monthly · 20 on average
20/ 140
Friend Not Foe / PvE Community / UK & Europe EU · quad · biweekly · 3 on average
1/ 50
[DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average
0/ 50
[RU] RCVL_25Rus PVE/PVP Four EA · quad · biweekly · 2 on average
5/ 51
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 2 on average
0/ 100
【咸鱼PVE启蒙】纯净|养老|突袭|技能 EA · quad · monthly · 2 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on BRIMSTONE PVE | NO KOS | XP | FRIENDLY?

Generated by the game, the map on BRIMSTONE PVE | NO KOS | XP | FRIENDLY is procedural, size 4,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on BRIMSTONE PVE | NO KOS | XP | FRIENDLY?

The name of BRIMSTONE PVE | NO KOS | XP | FRIENDLY gives no gather rate. 4 players is the most a group can hold (quad). pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on BRIMSTONE PVE | NO KOS | XP | FRIENDLY?

0 of the 50 slots on BRIMSTONE PVE | NO KOS | XP | FRIENDLY are filled right now. Across seven days this server recorded an average of 1 players and a peak of 3. Averaged over the last 48 hours, the busiest hour was 04:00 UTC at 2 players.

How does BRIMSTONE PVE | NO KOS | XP | FRIENDLY rank against other Rust servers?

On player hours for the past week, BRIMSTONE PVE | NO KOS | XP | FRIENDLY sits at #4,080, which puts it inside the top 18% of every ranked server. The ranking for quad puts it at #260.

Server facts

How reliably does BRIMSTONE PVE | NO KOS | XP | FRIENDLY stay online?

As recorded now, BRIMSTONE PVE | NO KOS | XP | FRIENDLY is running. Going by the uptime figure it reports, it restarted about 13 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does BRIMSTONE PVE | NO KOS | XP | FRIENDLY perform under load?

The 48-hour average is 59 server fps; 43 is the lowest observed. At its highest, it carried 164,920 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,023 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is BRIMSTONE PVE | NO KOS | XP | FRIENDLY hosted?

A region is not published by BRIMSTONE PVE | NO KOS | XP | FRIENDLY. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.99.165:28025.

What build of Rust does BRIMSTONE PVE | NO KOS | XP | FRIENDLY use?

On Linux, BRIMSTONE PVE | NO KOS | XP | FRIENDLY runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on BRIMSTONE PVE | NO KOS | XP | FRIENDLY?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 3 hours after the wipe.

How often does BRIMSTONE PVE | NO KOS | XP | FRIENDLY wipe, and on which days?

On record so far are too few of BRIMSTONE PVE | NO KOS | XP | FRIENDLY's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 2 hours.

Lists and tags

What do the server tags on BRIMSTONE PVE | NO KOS | XP | FRIENDLY mean?

These are the tags BRIMSTONE PVE | NO KOS | XP | FRIENDLY publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does BRIMSTONE PVE | NO KOS | XP | FRIENDLY appear?

You will find BRIMSTONE PVE | NO KOS | XP | FRIENDLY on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

Connecting

How do you connect to BRIMSTONE PVE | NO KOS | XP | FRIENDLY?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.165:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://brimstone-pve.tebex.io/.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.