Station NA-14230 · no signal
CREED DEV SERVER
Offline NA 66.51.99.162:28150 checked 10d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,230
- top 65% · #1481 in NA
- Last wipe
- 11d ago
- weekly schedule
- Next wipe
- 2d 11h
- Sat 31 Oct, 15:10 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 15:10 UTC, in 2d 11h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on CREED DEV SERVER?
Generated by the game, the map on CREED DEV SERVER is procedural, size 4,096 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Procedural.
Which settings and rules apply on CREED DEV SERVER?
You will find no gather rate in the name of CREED DEV SERVER. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on CREED DEV SERVER?
CREED DEV SERVER is not responding at this moment and is offline, last seen 10 days ago.
How does CREED DEV SERVER rank against other Rust servers?
For player hours across the last seven days, CREED DEV SERVER takes #14,230 overall and #1,481 in North America, inside the top 65% of all ranked servers.
Operator and location
How reliably does CREED DEV SERVER stay online?
As recorded now, CREED DEV SERVER is not reachable, the last contact having been 10 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.
Which region does CREED DEV SERVER run from?
With its NA tag, CREED DEV SERVER lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.99.162:28150 is the address it uses.
Which Rust version is CREED DEV SERVER running?
Rust network protocol 2634 and build 167781 on Linux is what CREED DEV SERVER runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does CREED DEV SERVER wipe, and on which days?
An estimate from weekly: 7 days after its last wipe gives CREED DEV SERVER's next wipe. The date of its next wipe is Saturday 31 October at 15:10 UTC. 11 days 12 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Lists and tags
What do the server tags on CREED DEV SERVER mean?
Tags published by CREED DEV SERVER and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does CREED DEV SERVER appear?
These Rust Server Trends lists include CREED DEV SERVER: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Which person or group runs CREED DEV SERVER?
Both CREED DEV SERVER and 12 other servers we track publish a creedrustservers.com hostname, so the same operator most likely runs them.
Join the server
How do you connect to CREED DEV SERVER?
To join, enter client.connect 66.51.99.162:28150 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://creedrustservers.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.