Rust Server TrendsSeismic network · station log
Recording Stations11,663 Players33,677 Active2,838 Wipes · 3 h84 48 h

Station NA-14230 · no signal

CREED DEV SERVER

Offline NA 66.51.99.162:28150 checked 10d ago

weekly wipes moddedoxidepve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,230
top 65% · #1481 in NA
Last wipe
11d ago
weekly schedule
Next wipe
2d 11h
Sat 31 Oct, 15:10 UTC
Seismic record · station NA-14230 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 65% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Saturday 31 October, 15:10 UTC, in 2d 11h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average
1/ 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W NA · groups of 8+ · 1x · weekly · 2 on average
0/ 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 250 on average
245/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average
131/ 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
56/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
32/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on CREED DEV SERVER?

Generated by the game, the map on CREED DEV SERVER is procedural, size 4,096 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Procedural.

Which settings and rules apply on CREED DEV SERVER?

You will find no gather rate in the name of CREED DEV SERVER. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on CREED DEV SERVER?

CREED DEV SERVER is not responding at this moment and is offline, last seen 10 days ago.

How does CREED DEV SERVER rank against other Rust servers?

For player hours across the last seven days, CREED DEV SERVER takes #14,230 overall and #1,481 in North America, inside the top 65% of all ranked servers.

Operator and location

How reliably does CREED DEV SERVER stay online?

As recorded now, CREED DEV SERVER is not reachable, the last contact having been 10 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.

Which region does CREED DEV SERVER run from?

With its NA tag, CREED DEV SERVER lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.99.162:28150 is the address it uses.

Which Rust version is CREED DEV SERVER running?

Rust network protocol 2634 and build 167781 on Linux is what CREED DEV SERVER runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does CREED DEV SERVER wipe, and on which days?

An estimate from weekly: 7 days after its last wipe gives CREED DEV SERVER's next wipe. The date of its next wipe is Saturday 31 October at 15:10 UTC. 11 days 12 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on CREED DEV SERVER mean?

Tags published by CREED DEV SERVER and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does CREED DEV SERVER appear?

These Rust Server Trends lists include CREED DEV SERVER: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Which person or group runs CREED DEV SERVER?

Both CREED DEV SERVER and 12 other servers we track publish a creedrustservers.com hostname, so the same operator most likely runs them.

Join the server

How do you connect to CREED DEV SERVER?

To join, enter client.connect 66.51.99.162:28150 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://creedrustservers.com.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.